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Shut Computress up.
Setting all bits in the first use flags disables tutorial messages.
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@ -227,6 +227,10 @@ void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) {
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response.PCLoadData2CL.aQuestFlag[0] = -1;
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// shut computress up
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response.PCLoadData2CL.iFirstUseFlag1 = UINT64_MAX;
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response.PCLoadData2CL.iFirstUseFlag2 = UINT64_MAX;
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plr.iID = response.iID;
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plr.SerialKey = enter->iEnterSerialKey;
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plr.HP = response.PCLoadData2CL.iHP;
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