Commit Graph

10 Commits

Author SHA1 Message Date
dongresource 9657aaf202 Tuned various values.
* The player no longer receives the Blossom nano mission until they've
left the future
* As a temporary measure for the sake of the public server, Fusions in
respawn in their lairs after 2.5 minutes
* Changed default player damage value to 150
* Mobs now drop the correct amount of FM, as well as a close
approximation of the correct amount of taros
* You can no longer break the FM cap in the Future zone
* Fixed the updateFusionMatter() bug the right way this time
* Completing a nano mission now subtracts FM as it should
* Setting a Nano's power no longer reports 0 FM to the client
2020-09-26 03:48:45 +02:00
kamilprzyb d4f1515f5d
Time to go, gumballs and nano potions (#113)
* set up "go to the time machine" button working

* warping to the past now sets PayZoneFlag and removes all active missions

* added gumballs functionality

* added nano potions functionality

* formatting fix
2020-09-25 00:35:27 -05:00
JadeShrineMaiden 113ecc8f60 Refactored passive nano powers. 2020-09-21 19:51:30 +02:00
dongresource dc9de5a54a Cleaned up implementation of active nano powers. 2020-09-21 19:51:30 +02:00
JadeShrineMaiden 0fc072d591 Initial implementation of nano powers. 2020-09-21 19:51:30 +02:00
Ariii 3865249387 Vendors, set nano skill command + serverside command issues fixed (#74)
Added basic shopkeeper functions, a player can buy the preset 3 items (cannonbolt set), all shopkeepers have the same items atm (need to check the shopkeeper tabledata), setting itemprice is something I didn't figure out.
Added set nano skill command
Implemented a switch for certain commands like health/taros/fusionmatter etc to be handled on the serverside aswell

Co-authored-by: dongresource <dongresource@protonmail.com>
2020-09-11 23:19:03 +02:00
dongresource 41898bb6b7 Fix a bug where nanos aren't unsummoned when unequipped.
Thanks fabriXfinn for reporting it.
Also improved sanity checks.
2020-08-25 20:30:20 +02:00
dongresource 651ccba932 Replace ifdef guards with #pragma once
tl;dr this has potentially significant compilation speed benefits.
2020-08-23 19:14:54 +02:00
Onii-chan 56bf0db20d
Added more nano features (commands, equip & unequip, powers) (#26)
* Revert "fixed window build"

This reverts commit b94f602537.

* Revert "Revert "fixed window build""

This reverts commit dac4457ed2.

* Add nano power feature

* Update CNShardServer.hpp

* Update CNShardServer.hpp

* Test: Add nano power feature

Nano powers are set to the first power in its selection by default.

* Update NanoManager.cpp

* Test: More nano features

* Update NanoManager.hpp

* Update PlayerManager.hpp

* Update PlayerManager.cpp

* Updated indentations

* Update PlayerManager.cpp

* Add DEBUGLOG()

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:02:08 -05:00
CPunch d6e1f57c23 merged master 2020-08-20 10:43:37 -05:00