Commit Graph

10 Commits

Author SHA1 Message Date
gsemaj
09b74a5711
Start moving passive power processing to playerTick 2023-07-11 13:52:53 -04:00
gsemaj
4ec3a3acb7
Replace group filter operator with function 2023-07-11 13:52:52 -04:00
gsemaj
db73b85bc8
Refactor player groups
Group structures are used now. Adds more checks in some places but simplifies things overall.
We can expand this system to entities as well now pretty trivially.
2023-07-11 13:52:52 -04:00
gsemaj
6cab203401
(WIP) EXPERIMENTAL GROUP CHANGES 2023-07-11 13:52:52 -04:00
gsemaj
92846e0eac
(WIP) TODO ABILITIES 2023-07-11 13:52:51 -04:00
gsemaj
0af8f7e91d
[WIP] Fix Nanos -> Abilities namespace calls 2023-07-11 13:52:45 -04:00
0f687cc6b3 [refactor] Remove redundant packet size checks
Done with a vim macro, since I didn't want to bother hacking up a
multi-line deletion script in sed or awk (or Python).
2021-03-31 21:10:54 +02:00
688f13e649 [refactor] Implement generic, validating sendPacket() wrapper 2021-03-31 21:10:54 +02:00
a55a34e09a [refactor] Move files to core/ and servers/ subdirectories
CNProtocol, CNShared, CNStructs and Defines are now in core/.
CNLoginServer, CNShardServer and Monitor are now in servers/.

core/Core.hpp wraps all the core headers except for CNShared.hpp.

Defines.cpp has been renamed to Packets.cpp, and so has its
corresponding namespace, but not the header file. This is in preparation
for upcoming changes.
2021-03-17 20:16:48 +01:00
e9bc2fe561 [refactor] Remove the word 'Manager' from most source files/namespaces
ChatManager -> Chat
MissionManager -> Missions
NanoManager -> Nanos
TransportManager -> Transport
ChunkManager -> Chunking
BuddyManager -> Buddies
GroupManager -> Groups
RacingManager -> Racing
ItemManager -> Items

NPCManager and PlayerManager remain.

Note: You can use git log --follow src/file.cpp to trace the history of
a file from before it was renamed.
2021-03-17 20:16:43 +01:00