Change the default ports to match OG and Retro

The default monitor port can stay on 8003 for now.
This commit is contained in:
dongresource 2020-12-18 00:24:24 +01:00
parent 80dabf4406
commit e3561e9d15
2 changed files with 4 additions and 4 deletions

View File

@ -8,7 +8,7 @@ verbosity=1
# Login Server configuration # Login Server configuration
[login] [login]
# must be kept in sync with loginInfo.php # must be kept in sync with loginInfo.php
port=8001 port=23000
# will all custom names be approved instantly? # will all custom names be approved instantly?
acceptallcustomnames=true acceptallcustomnames=true
# how often should everything be flushed to the database? # how often should everything be flushed to the database?
@ -17,7 +17,7 @@ dbsaveinterval=240
# Shard Server configuration # Shard Server configuration
[shard] [shard]
port=8002 port=23001
ip=127.0.0.1 ip=127.0.0.1
# distance at which other players and NPCs become visible. # distance at which other players and NPCs become visible.
# this value is used for calculating chunk size # this value is used for calculating chunk size

View File

@ -5,11 +5,11 @@
// defaults :) // defaults :)
int settings::VERBOSITY = 1; int settings::VERBOSITY = 1;
int settings::LOGINPORT = 8001; int settings::LOGINPORT = 23000;
bool settings::APPROVEALLNAMES = true; bool settings::APPROVEALLNAMES = true;
int settings::DBSAVEINTERVAL = 240; int settings::DBSAVEINTERVAL = 240;
int settings::SHARDPORT = 8002; int settings::SHARDPORT = 23001;
std::string settings::SHARDSERVERIP = "127.0.0.1"; std::string settings::SHARDSERVERIP = "127.0.0.1";
time_t settings::TIMEOUT = 60000; time_t settings::TIMEOUT = 60000;
int settings::VIEWDISTANCE = 25600; int settings::VIEWDISTANCE = 25600;