mirror of
https://github.com/OpenFusionProject/OpenFusion.git
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80 lines
2.1 KiB
INI
80 lines
2.1 KiB
INI
# verbosity level
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# 0 = mostly silence
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# 1 = debug prints and unknown packets
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# 2 = print all packets except LIVE_CHECK and movement
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# 3 = print all packets
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verbosity=1
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# Login Server configuration
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[login]
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# must be kept in sync with loginInfo.php
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port=23000
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# will all custom names be approved instantly?
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acceptallcustomnames=true
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# how often should everything be flushed to the database?
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# the default is 4 minutes
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dbsaveinterval=240
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# Shard Server configuration
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[shard]
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port=23001
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ip=127.0.0.1
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# distance at which other players and NPCs become visible.
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# this value is used for calculating chunk size
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viewdistance=16000
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# time, in milliseconds, to wait before kicking a non-responsive client
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# default is 1 minute
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timeout=60000
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# should mobs move around and fight back?
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# can be disabled for easier mob placement
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simulatemobs=true
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# little message players see when they enter the game
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motd=Welcome to OpenFusion!
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# NPC json data
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npcdata=tdata/NPCs.json
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# xdt json data
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xdtdata=tdata/xdt.json
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# mob json
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mobdata=tdata/mobs.json
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# path json
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pathdata=tdata/paths.json
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# drop json
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dropdata=tdata/drops.json
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# gruntwork output (this is what you submit)
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gruntwork=tdata/gruntwork.json
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# location of the database
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dbpath=database.db
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# should tutorial flags be disabled off the bat?
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disablefirstuseflag=true
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# account permission level that will be set upon character creation
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# 1 = default, will allow *all* commands
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# 30 = allow some more "abusable" commands such as /summon
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# 50 = only allow cheat commands, like /itemN and /speed
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# 99 = standard user account, no cheats allowed
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# any number higher than 50 will disable commands
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accountlevel=1
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# should mobs drop event crates?
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# 0 = no event
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# 1 = Knishmas
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# 2 = Halloween
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# 3 = Easter
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eventmode=0
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# percent chance of an event crate dropping each kill
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eventcratechance=10
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# spawn coordinates (Z is height)
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# the supplied defaults are at Sector V (future)
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spawnx=632032
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spawny=187177
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spawnz=-5500
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# Player location monitor interface configuration
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[monitor]
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enabled=false
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# the port to listen for connections on
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port=8003
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# how often the listeners should be updated (in milliseconds)
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interval=5000
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