* Groups can now be abandoned using the "leave group" button.
* Non-group passive powers no longer buff the group leader instead of buffing the summoner.
* Adjusted various warning causing code pieces.
* Adjusted potions and battery prices.
This commit is contained in:
2020-10-07 18:03:00 +01:00
parent 6e3d0868cb
commit 7caa73caca
4 changed files with 9 additions and 6 deletions

View File

@@ -351,7 +351,7 @@ void NPCManager::npcVendorTable(CNSocket* sock, CNPacketData* data) {
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC, resp);
for (int i = 0; i < listings.size() && i < 20; i++) { // 20 is the max
for (int i = 0; i < (int)listings.size() && i < 20; i++) { // 20 is the max
sItemBase base;
base.iID = listings[i].iID;
base.iOpt = 0;
@@ -393,7 +393,7 @@ void NPCManager::npcVendorBuyBattery(CNSocket* sock, CNPacketData* data) {
if (plr == nullptr)
return;
int cost = req->Item.iOpt * 100;
int cost = req->Item.iOpt * 10;
if ((req->Item.iID == 3 ? (plr->batteryW >= 9999) : (plr->batteryN >= 9999)) || plr->money < cost) { // sanity check
INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_FAIL, failResp);
failResp.iErrorCode = 0;