Fix regression with spawning in an invalid Nano #37

This commit is contained in:
dongresource 2020-12-24 07:41:22 +01:00
parent 959a708176
commit 7985fc475b
1 changed files with 4 additions and 4 deletions

View File

@ -230,7 +230,7 @@ void NanoManager::nanoPotionHandler(CNSocket* sock, CNPacketData* data) {
#pragma region Helper methods
void NanoManager::addNano(CNSocket* sock, int16_t nanoID, int16_t slot, bool spendfm) {
if (nanoID > NANO_COUNT)
if (nanoID >= NANO_COUNT)
return;
Player *plr = PlayerManager::getPlayer(sock);
@ -308,7 +308,7 @@ void NanoManager::summonNano(CNSocket *sock, int slot, bool silent) {
nanoUnbuff(sock, targetData, pwr.bitFlag, pwr.timeBuffID, 0,(SkillTable[skillID].targetType == 3));
}
if (nanoID > NANO_COUNT || nanoID < 0)
if (nanoID >= NANO_COUNT || nanoID < 0)
return; // sanity check
plr->activeNano = nanoID;
@ -343,7 +343,7 @@ void NanoManager::summonNano(CNSocket *sock, int slot, bool silent) {
}
void NanoManager::setNanoSkill(CNSocket* sock, sP_CL2FE_REQ_NANO_TUNE* skill) {
if (skill->iNanoID > NANO_COUNT)
if (skill->iNanoID >= NANO_COUNT)
return;
Player *plr = PlayerManager::getPlayer(sock);
@ -416,7 +416,7 @@ void NanoManager::setNanoSkill(CNSocket* sock, sP_CL2FE_REQ_NANO_TUNE* skill) {
}
void NanoManager::resetNanoSkill(CNSocket* sock, int16_t nanoID) {
if (nanoID > NANO_COUNT)
if (nanoID >= NANO_COUNT)
return;
Player *plr = PlayerManager::getPlayer(sock);