diff --git a/src/NanoManager.cpp b/src/NanoManager.cpp index 5b18a7d..1a27aac 100644 --- a/src/NanoManager.cpp +++ b/src/NanoManager.cpp @@ -230,7 +230,7 @@ void NanoManager::nanoPotionHandler(CNSocket* sock, CNPacketData* data) { #pragma region Helper methods void NanoManager::addNano(CNSocket* sock, int16_t nanoID, int16_t slot, bool spendfm) { - if (nanoID > NANO_COUNT) + if (nanoID >= NANO_COUNT) return; Player *plr = PlayerManager::getPlayer(sock); @@ -308,7 +308,7 @@ void NanoManager::summonNano(CNSocket *sock, int slot, bool silent) { nanoUnbuff(sock, targetData, pwr.bitFlag, pwr.timeBuffID, 0,(SkillTable[skillID].targetType == 3)); } - if (nanoID > NANO_COUNT || nanoID < 0) + if (nanoID >= NANO_COUNT || nanoID < 0) return; // sanity check plr->activeNano = nanoID; @@ -343,7 +343,7 @@ void NanoManager::summonNano(CNSocket *sock, int slot, bool silent) { } void NanoManager::setNanoSkill(CNSocket* sock, sP_CL2FE_REQ_NANO_TUNE* skill) { - if (skill->iNanoID > NANO_COUNT) + if (skill->iNanoID >= NANO_COUNT) return; Player *plr = PlayerManager::getPlayer(sock); @@ -416,7 +416,7 @@ void NanoManager::setNanoSkill(CNSocket* sock, sP_CL2FE_REQ_NANO_TUNE* skill) { } void NanoManager::resetNanoSkill(CNSocket* sock, int16_t nanoID) { - if (nanoID > NANO_COUNT) + if (nanoID >= NANO_COUNT) return; Player *plr = PlayerManager::getPlayer(sock);