mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-11-01 01:00:11 +00:00
fixed mission quit:
- fixed wrong json name, causing qitems not deleting properly - quitting mission now resets npc kill count
This commit is contained in:
@@ -151,7 +151,13 @@ void MissionManager::quitMission(CNSocket* sock, CNPacketData* data) {
|
||||
int i;
|
||||
for (i = 0; i < ACTIVE_MISSION_COUNT; i++) {
|
||||
if (plr->tasks[i] == missionData->iTaskNum)
|
||||
{
|
||||
plr->tasks[i] = 0;
|
||||
for (int j = 0; j < 3; j++) {
|
||||
plr->killNPCCount[i][j] = 0;
|
||||
plr->NeededItemCount[i][j] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (i == ACTIVE_MISSION_COUNT - 1 && plr->tasks[i] != 0) {
|
||||
std::cout << "[WARN] Player quit non-active mission!?" << std::endl;
|
||||
@@ -164,7 +170,7 @@ void MissionManager::quitMission(CNSocket* sock, CNPacketData* data) {
|
||||
|
||||
// clean up quest items
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (task["m_iSUItem"][i] == 0 && task["m_iCSUItem"][i] == 0)
|
||||
if (task["m_iSUItem"][i] == 0 && task["m_iCSUItemID"][i] == 0)
|
||||
continue;
|
||||
|
||||
/*
|
||||
@@ -172,7 +178,7 @@ void MissionManager::quitMission(CNSocket* sock, CNPacketData* data) {
|
||||
* slot later items will be placed in.
|
||||
*/
|
||||
for (int j = 0; j < AQINVEN_COUNT; j++)
|
||||
if (plr->QInven[j].iID == task["m_iSUItem"][i] || plr->QInven[j].iID == task["m_iCSUItem"][i])
|
||||
if (plr->QInven[j].iID == task["m_iSUItem"][i] || plr->QInven[j].iID == task["m_iCSUItemID"][i])
|
||||
memset(&plr->QInven[j], 0, sizeof(sItemBase));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user