OpenFusion/src/BuddyManager.hpp

41 lines
1.1 KiB
C++
Raw Normal View History

#pragma once
#include "Player.hpp"
#include "CNProtocol.hpp"
#include "CNStructs.hpp"
#include "CNShardServer.hpp"
#include <map>
#include <list>
namespace BuddyManager {
void init();
// Buddy requests
void requestBuddy(CNSocket* sock, CNPacketData* data);
void reqBuddyByName(CNSocket* sock, CNPacketData* data);
// Buddy accepting
void reqAcceptBuddy(CNSocket* sock, CNPacketData* data);
void reqFindNameBuddyAccept(CNSocket* sock, CNPacketData* data);
// Buddy Messaging
void reqBuddyFreechat(CNSocket* sock, CNPacketData* data);
void reqBuddyMenuchat(CNSocket* sock, CNPacketData* data);
// Getting buddy state
void reqPktGetBuddyState(CNSocket* sock, CNPacketData* data);
// Blocking/removing buddies
void reqBuddyBlock(CNSocket* sock, CNPacketData* data);
void reqBuddyDelete(CNSocket* sock, CNPacketData* data);
// Buddy warping
void reqBuddyWarp(CNSocket* sock, CNPacketData* data);
// helper methods
// Name checks
bool NameCheck(char16_t reqName[], char16_t resName[], int sizeOfReq, int sizeOfRes); // checks if the request and requested player's names match
}