FinnHornhoover
a1678cb1e9
adjusted download and hash check logic and data
2023-11-11 23:55:02 +03:00
FinnHornhoover
3f56895d3b
integrated download and hash functionality
2023-11-11 23:55:02 +03:00
FinnHornhoover
2c5337938a
added async hash checking
2023-11-11 23:55:02 +03:00
FinnHornhoover
b644edb774
WIP ipc downloads
2023-11-11 23:55:02 +03:00
FinnHornhoover
ee309319c9
WIP download bugfix
2023-11-11 23:55:02 +03:00
FinnHornhoover
01e329e621
WIP button functionality (download, delete)
2023-11-11 23:55:02 +03:00
CakeLancelot
cef8c1de93
Revert readJsonSync() change for modifying servers
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readJsonSync() apparently produces an immutable JSON, which made it to where you couldn't add or remove servers
2023-10-18 12:47:41 -05:00
CakeLancelot
2e7dc51aa1
Fix issue where cache swapping wouldn't work if record wasn't already present
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Not sure why I re-ordered this before
2023-09-27 05:01:22 -05:00
CakeLancelot
3fc6cabe33
Disable telemetry in player dll
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Co-authored-by: gsemaj <gsemaj@proton.me>
2023-09-19 08:59:13 -05:00
CakeLancelot
71e4694ff6
Misc comment cleanup, correct holiday date range, simplify JSON loading
2023-09-19 08:57:50 -05:00
CakeLancelot
76f4a05287
Move server-selector over to path.join(), fix issues with cache swapping
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Before, swapping would continually fail if a cache tried to be stored at a directory that already existed. The skipping mechanism likely also didn't work as intended. Both have been fixed now.
Additionally:
* Added .editorconfig file
* Ran prettier format
* Misc. refactoring
2023-09-19 08:57:29 -05:00
CakeLancelot
97144aad59
Remove initial setup window
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Now that we only copy a few json files for the initial setup, the process is so fast the progress window isn't really needed anymore
2023-09-17 13:02:19 -05:00
CakeLancelot
43f0c8c684
Revise loader DLL to work under Wine, loading screen beta text, cleanup
2023-09-16 20:57:13 -05:00
CakeLancelot
d4dc403e90
Remove now unnecessary attributes from game-client.js
2023-09-14 15:13:23 -05:00
CakeLancelot
ab5de9488d
Fix DNS resolution
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not sure why this works but resolve4 doesn't
2023-09-14 06:44:11 -05:00
CakeLancelot
dabb8bf484
Use extra-plugin-dirs in Electron to load plugin, add fusion manifest.
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This has the advantage of being self contained (doesn't conflict with Unity 3.x - 5.x loader, so we can use the original one) and **disabling auto updates actually works**.
We can also eliminate any code used to install and verify unity, since it's all self contained.
Also added fusion manifest file to set process as DPI aware, and set ACP to UTF-8 on Windows 10 1903 and above.
Bumped version to 1.4.2
2023-09-14 05:29:34 -05:00
CakeLancelot
043bf219e7
Consistency pass and small tweaks
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**Formatting going forward**
Variables: camelCase (capitalization of two letter abbreviations is OK, e.g. playerID)
Classes: PascalCase
CSS: kebab-case
Files: kebab-case
**Other miscellaneous changes**
* The WebPlayer crashing as well as failing to load the config file are now fatal errors and will quit the app
* Moved some style attributes from index.html into openfusion.css
2023-09-03 05:12:30 -05:00
CakeLancelot
7131026b2f
Misc tweaks
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loadURL() -> loadUrl() in index.js
Move Bootstrap files
2023-09-02 23:03:00 -05:00
7dd018e336
Use local fonts for Bootstrap
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bootstrap.min.css was fetching a css snippet for the Roboto font
remotely. Inlined the snippet and modified it to load the font files
locally.
2023-09-03 01:44:09 +02:00
CakeLancelot
2bf916ea58
Fix bug in WebPlayer installation logic
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Also run prettier
2023-02-09 12:52:57 -06:00
CakeLancelot
d554b6b968
Get version number from package.json on app start
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This is easy to miss when prepping a new release so I figured we might as well automate it
2023-02-09 11:56:53 -06:00
CakeLancelot
c1db7bc047
Refactor cache swapping logic
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* Hoist everything into a function
* Add error handling
* Rename vars for clarity
* Skip renaming if the current and new version are the same: this along with the error handling should fix the black screen when using multiple clients
2023-02-08 14:06:54 -06:00
Hichem Fantar
f9c041edc9
format assets but ignore minified files
2022-07-26 15:48:33 +01:00
0060f37e6c
Clean up semicolons, whitespace and a typo
2022-06-29 00:57:30 +02:00
gsemaj
7ce21cdddc
Don't perform lookup for obvious IPs and account for async
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This old version of Node forces us to use callbacks, so I had to rearrange some code to ensure the client only launches after the resolution is complete
2022-04-27 20:50:23 -04:00
gsemaj
8d6e546628
Add automatic DNS resolution for server addresses
2022-04-27 13:44:08 -04:00
gsemaj
6e881cbfaf
Connect to default port 23000 if port not specified
2022-04-27 13:43:51 -04:00
CakeLancelot
e02f94604d
Move restore default servers hyperlink to about menu
2021-09-20 14:37:24 -05:00
Gent Semaj
a0f2ec90d0
Merge pull request #11 from gsemaj/onedotfour
2021-09-19 10:56:41 -04:00
gsemaj
1a9c467758
Add corner button to restore default servers
2021-09-18 20:29:08 -04:00
gsemaj
c2cd2d5cd6
Add functionality to restore default servers
2021-09-18 20:28:57 -04:00
gsemaj
9c5338da2d
Check config before running cache swap logic
2021-09-18 18:21:41 -04:00
gsemaj
0cdf3df4d4
Implement Edit Modal for Server Entries
2021-09-18 13:47:20 -04:00
gsemaj
65c2914ef9
Add edit button & server deselection on add
2021-09-18 12:54:23 -04:00
gsemaj
24a802facc
Adjust terminology in logging
2021-09-15 15:48:01 -04:00
gsemaj
33be67f7e9
Make lastver a dotfile to keep it hidden
2021-09-15 15:46:12 -04:00
gsemaj
d09f06fb26
Implement basic rename-based cache switching
2021-09-15 15:38:16 -04:00
CakeLancelot
bfac6e9250
Use fs-extra for copying files synchronously
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Also, sorry about the diff. Turns out some of the files in the repo were CRLF.
2021-05-16 21:06:57 -05:00
CakeLancelot
5d5dce9647
Move to npm for development and packaging
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I had to hack the package.json to force `electron-prebuilt` to use a 32-bit binary - everything else should be fairly out of the box
2021-04-28 12:37:22 -05:00