mirror of
https://github.com/OpenFusionProject/Client.git
synced 2025-09-29 05:40:04 +00:00
Use fs-extra for copying files synchronously
Also, sorry about the diff. Turns out some of the files in the repo were CRLF.
This commit is contained in:
@@ -1,80 +1,80 @@
|
||||
var ipc = require("ipc");
|
||||
var gameRunning = false;
|
||||
|
||||
// Unity invoked methods begin //
|
||||
|
||||
// Uncomment and enter credentials to skip login screen
|
||||
function authDoCallback(param) {
|
||||
/*var unity = document.getElementById('Unity_embed');
|
||||
unity.SendMessage("GlobalManager", "SetTEGid", "player");
|
||||
unity.SendMessage("GlobalManager", "SetAuthid", "0");
|
||||
unity.SendMessage("GlobalManager", "DoAuth", 0);*/
|
||||
}
|
||||
|
||||
function MarkProgress(param) {}
|
||||
|
||||
function redirect(html) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function HomePage(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function PageOut(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function updateSocialOptions(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function PayPage(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
|
||||
// Unity invoked methods end //
|
||||
|
||||
function onResize() {
|
||||
if (gameRunning == true) {
|
||||
var unity = document.getElementById('Unity_embed');
|
||||
unity.style.width = window.innerWidth + 'px';
|
||||
unity.style.height = window.innerHeight + 'px';
|
||||
}
|
||||
}
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||||
|
||||
function launchGame() {
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||||
gameRunning = true
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||||
|
||||
var sel = document.getElementById("of-serverselector");
|
||||
sel.remove()
|
||||
|
||||
document.body.style.overflow = "hidden";
|
||||
|
||||
var object = document.createElement('object');
|
||||
object.setAttribute('classid', "clsid:444785F1-DE89-4295-863A-D46C3A781394");
|
||||
object.setAttribute('codebase', "undefined/UnityWebPlayer.cab#version=2,0,0,0");
|
||||
object.setAttribute('id', "Unity_object");
|
||||
object.setAttribute('width', "1264");
|
||||
object.setAttribute('height', "661");
|
||||
|
||||
var embed = document.createElement('embed');
|
||||
embed.setAttribute('type', "application/vnd.unity");
|
||||
embed.setAttribute('pluginspage', "http://www.unity3d.com/unity-web-player-2.x");
|
||||
embed.setAttribute('id', "Unity_embed");
|
||||
embed.setAttribute('width', "1280");
|
||||
embed.setAttribute('height', "680");
|
||||
embed.setAttribute('src', window.asseturl+"main.unity3d");
|
||||
embed.setAttribute('disablecontdparaextmenu', "true");
|
||||
embed.setAttribute('bordercolor', "000000");
|
||||
embed.setAttribute('backgroundcolor', "000000");
|
||||
embed.setAttribute('disableContextMenu', true);
|
||||
embed.setAttribute('textcolor', "ccffff");
|
||||
embed.setAttribute('logoimage', "assets/img/unity_dexlabs.png");
|
||||
embed.setAttribute('progressbarimage', "assets/img/unity_loadingbar.png");
|
||||
embed.setAttribute('progressframeimage', "assets/img/unity_loadingframe.png");
|
||||
embed.setAttribute('autoupdateurlsignature', "42180ee5edc4e3d4dd706bcc17cedd8d6ec7b7ac463071fd34ab97fe181f1a78df31db5feb4526677e4f69ef53acaff44471591e68b87f041c80fd54765f0d5725b08aa28f5acf7716ffb2a04e971269f35925c7e38d57dd78f6a206530caaa3da7e32f07f19810efc0ebf29a4eae976a925ad9cc5beb4dd51564c67dc489033");
|
||||
embed.setAttribute('autoupdateurl', "http://wp-cartoonnetwork.unity3d.com/ff/big/beta-20111013/autodownload_webplugin_beta");
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||||
|
||||
var div = document.getElementById('client');
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object.appendChild(embed);
|
||||
div.appendChild(object);
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||||
document.title = "OpenFusion"
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onResize();
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||||
var ipc = require("ipc");
|
||||
var gameRunning = false;
|
||||
|
||||
// Unity invoked methods begin //
|
||||
|
||||
// Uncomment and enter credentials to skip login screen
|
||||
function authDoCallback(param) {
|
||||
/*var unity = document.getElementById('Unity_embed');
|
||||
unity.SendMessage("GlobalManager", "SetTEGid", "player");
|
||||
unity.SendMessage("GlobalManager", "SetAuthid", "0");
|
||||
unity.SendMessage("GlobalManager", "DoAuth", 0);*/
|
||||
}
|
||||
|
||||
function MarkProgress(param) {}
|
||||
|
||||
function redirect(html) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function HomePage(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function PageOut(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function updateSocialOptions(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
function PayPage(param) {
|
||||
ipc.send("exit", 0);
|
||||
}
|
||||
|
||||
// Unity invoked methods end //
|
||||
|
||||
function onResize() {
|
||||
if (gameRunning == true) {
|
||||
var unity = document.getElementById('Unity_embed');
|
||||
unity.style.width = window.innerWidth + 'px';
|
||||
unity.style.height = window.innerHeight + 'px';
|
||||
}
|
||||
}
|
||||
|
||||
function launchGame() {
|
||||
gameRunning = true
|
||||
|
||||
var sel = document.getElementById("of-serverselector");
|
||||
sel.remove()
|
||||
|
||||
document.body.style.overflow = "hidden";
|
||||
|
||||
var object = document.createElement('object');
|
||||
object.setAttribute('classid', "clsid:444785F1-DE89-4295-863A-D46C3A781394");
|
||||
object.setAttribute('codebase', "undefined/UnityWebPlayer.cab#version=2,0,0,0");
|
||||
object.setAttribute('id', "Unity_object");
|
||||
object.setAttribute('width', "1264");
|
||||
object.setAttribute('height', "661");
|
||||
|
||||
var embed = document.createElement('embed');
|
||||
embed.setAttribute('type', "application/vnd.unity");
|
||||
embed.setAttribute('pluginspage', "http://www.unity3d.com/unity-web-player-2.x");
|
||||
embed.setAttribute('id', "Unity_embed");
|
||||
embed.setAttribute('width', "1280");
|
||||
embed.setAttribute('height', "680");
|
||||
embed.setAttribute('src', window.asseturl+"main.unity3d");
|
||||
embed.setAttribute('disablecontdparaextmenu', "true");
|
||||
embed.setAttribute('bordercolor', "000000");
|
||||
embed.setAttribute('backgroundcolor', "000000");
|
||||
embed.setAttribute('disableContextMenu', true);
|
||||
embed.setAttribute('textcolor', "ccffff");
|
||||
embed.setAttribute('logoimage', "assets/img/unity_dexlabs.png");
|
||||
embed.setAttribute('progressbarimage', "assets/img/unity_loadingbar.png");
|
||||
embed.setAttribute('progressframeimage', "assets/img/unity_loadingframe.png");
|
||||
embed.setAttribute('autoupdateurlsignature', "42180ee5edc4e3d4dd706bcc17cedd8d6ec7b7ac463071fd34ab97fe181f1a78df31db5feb4526677e4f69ef53acaff44471591e68b87f041c80fd54765f0d5725b08aa28f5acf7716ffb2a04e971269f35925c7e38d57dd78f6a206530caaa3da7e32f07f19810efc0ebf29a4eae976a925ad9cc5beb4dd51564c67dc489033");
|
||||
embed.setAttribute('autoupdateurl', "http://wp-cartoonnetwork.unity3d.com/ff/big/beta-20111013/autodownload_webplugin_beta");
|
||||
|
||||
var div = document.getElementById('client');
|
||||
object.appendChild(embed);
|
||||
div.appendChild(object);
|
||||
document.title = "OpenFusion"
|
||||
onResize();
|
||||
}
|
@@ -1,155 +1,155 @@
|
||||
var remote = require("remote");
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||||
var remotefs = remote.require('fs');
|
||||
|
||||
var userdir = remote.require('app').getPath('userData');
|
||||
var versionarray
|
||||
var serverarray
|
||||
|
||||
function enableServerListButtons() {
|
||||
$('#of-connect-button').removeClass('disabled');
|
||||
$('#of-connect-button').prop('disabled', false);
|
||||
$('#of-deleteserver-button').removeClass('disabled');
|
||||
$('#of-deleteserver-button').prop('disabled', false);
|
||||
}
|
||||
|
||||
function disableServerListButtons() {
|
||||
$('#of-connect-button').addClass('disabled');
|
||||
$('#of-connect-button').prop('disabled', true);
|
||||
$('#of-deleteserver-button').addClass('disabled');
|
||||
$('#of-deleteserver-button').prop('disabled', true);
|
||||
}
|
||||
|
||||
function addServer() {
|
||||
var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
|
||||
var server = {};
|
||||
server['uuid'] = uuidv4();
|
||||
server['description'] = $("#addserver-descinput").val().length == 0 ? "My OpenFusion Server" : $("#addserver-descinput").val();
|
||||
server['ip'] = $("#addserver-ipinput").val().length == 0 ? "127.0.0.1:23000" : $("#addserver-ipinput").val();
|
||||
server['version'] = $("#addserver-versionselect option:selected").text();
|
||||
//server['endpoint'] =
|
||||
|
||||
jsontomodify['servers'].push(server)
|
||||
|
||||
remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
|
||||
loadServerList();
|
||||
}
|
||||
|
||||
function deleteServer() {
|
||||
var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
var result = jsontomodify['servers'].filter(function(obj) {return (obj.uuid === getSelectedServer())})[0];
|
||||
|
||||
var resultindex = jsontomodify['servers'].indexOf(result);
|
||||
|
||||
jsontomodify['servers'].splice(resultindex, 1);
|
||||
|
||||
remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
|
||||
loadServerList();
|
||||
}
|
||||
|
||||
function loadGameVersions() {
|
||||
var versionjson = JSON.parse(remotefs.readFileSync(userdir+"\\versions.json"));
|
||||
versionarray = versionjson['versions'];
|
||||
$.each(versionarray, function( key, value ) {
|
||||
$(new Option(value.name, 'val')).appendTo('#addserver-versionselect');
|
||||
});
|
||||
}
|
||||
|
||||
function loadConfig() {
|
||||
// TODO: actually use these values
|
||||
var configjson = JSON.parse(remotefs.readFileSync(userdir+"\\config.json"));
|
||||
}
|
||||
|
||||
function loadServerList() {
|
||||
var serverjson = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
serverarray = serverjson['servers'];
|
||||
|
||||
$(".server-listing-entry").remove(); // Clear out old stuff, if any
|
||||
disableServerListButtons(); // Disable buttons until another server is selected
|
||||
|
||||
if (serverarray.length > 0) {
|
||||
// Servers were found in the JSON
|
||||
$("#server-listing-placeholder").attr("hidden",true);
|
||||
$.each(serverarray, function( key, value ) {
|
||||
// Create the row, and populate the cells
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||||
var row = document.createElement('tr');
|
||||
row.className = 'server-listing-entry'
|
||||
row.setAttribute('id', value.uuid);
|
||||
var cellName = document.createElement('td');
|
||||
cellName.textContent = value.description
|
||||
var cellVersion = document.createElement('td');
|
||||
cellVersion.textContent = value.version
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||||
cellVersion.className = 'text-monospace'
|
||||
|
||||
row.appendChild(cellName);
|
||||
row.appendChild(cellVersion);
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||||
$("#server-tablebody").append(row);
|
||||
});
|
||||
} else {
|
||||
// No servers are added, make sure placeholder is visible
|
||||
$("#server-listing-placeholder").attr("hidden",false);
|
||||
}
|
||||
}
|
||||
|
||||
// For writing loginInfo.php, assetInfo.php, etc.
|
||||
function setGameInfo(serverUUID) {
|
||||
var result = serverarray.filter(function(obj) {return (obj.uuid === serverUUID);})[0];
|
||||
var gameversion = versionarray.filter(function(obj) {return (obj.name === result.version);})[0];
|
||||
window.asseturl = gameversion.url // gameclient.js needs to access this
|
||||
|
||||
remotefs.writeFileSync(__dirname+"\\assetInfo.php", asseturl);
|
||||
remotefs.writeFileSync(__dirname+"\\loginInfo.php", result.ip);
|
||||
|
||||
if (result.hasOwnProperty('endpoint')) {
|
||||
var httpendpoint = result.endpoint.replace("https://", "http://")
|
||||
remotefs.writeFileSync(__dirname+"\\rankurl.txt", httpendpoint+"getranks");
|
||||
// Write these out too
|
||||
remotefs.writeFileSync(__dirname+"\\sponsor.php", httpendpoint+"upsell/sponsor.png");
|
||||
remotefs.writeFileSync(__dirname+"\\images.php", httpendpoint+"upsell/");
|
||||
} else {
|
||||
// Remove/default the endpoint related stuff, this server won't be using it
|
||||
if (remotefs.existsSync(__dirname+"\\rankurl.txt")) {
|
||||
remotefs.unlinkSync(__dirname+"\\rankurl.txt");
|
||||
remotefs.writeFileSync(__dirname+"\\sponsor.php", "assets/img/welcome.png");
|
||||
remotefs.writeFileSync(__dirname+"\\images.php", "assets/img/");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the UUID of the server with the selected background color.
|
||||
// Yes, there are probably better ways to go about this, but it works well enough.
|
||||
function getSelectedServer() {
|
||||
return $("#server-tablebody > tr.bg-primary").prop("id");
|
||||
}
|
||||
|
||||
function connectToServer() {
|
||||
// Get ID of the selected server, which corresponds to its UUID in the json
|
||||
console.log("Connecting to server with UUID of " + getSelectedServer());
|
||||
|
||||
// Prevent the user from clicking anywhere else during the transition
|
||||
$('body,html').css('pointer-events','none');
|
||||
stopEasterEggs();
|
||||
$('#of-serverselector').fadeOut('slow', function() {
|
||||
setTimeout(function(){
|
||||
$('body,html').css('pointer-events','');
|
||||
setGameInfo(getSelectedServer());
|
||||
launchGame();
|
||||
}, 200);
|
||||
});
|
||||
}
|
||||
|
||||
$('#server-table').on('click', '.server-listing-entry', function(event) {
|
||||
enableServerListButtons();
|
||||
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
|
||||
});
|
||||
|
||||
// QoL feature: if you double click on a server it will connect
|
||||
$('#server-table').on('dblclick', '.server-listing-entry', function(event) {
|
||||
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
|
||||
connectToServer();
|
||||
});
|
||||
|
||||
$('#of-deleteservermodal').on('show.bs.modal', function (e) {
|
||||
var result = serverarray.filter(function(obj) {return (obj.uuid === getSelectedServer());})[0];
|
||||
$("#deleteserver-servername").html(result.description);
|
||||
});
|
||||
var remote = require("remote");
|
||||
var remotefs = remote.require('fs-extra');
|
||||
|
||||
var userdir = remote.require('app').getPath('userData');
|
||||
var versionarray
|
||||
var serverarray
|
||||
|
||||
function enableServerListButtons() {
|
||||
$('#of-connect-button').removeClass('disabled');
|
||||
$('#of-connect-button').prop('disabled', false);
|
||||
$('#of-deleteserver-button').removeClass('disabled');
|
||||
$('#of-deleteserver-button').prop('disabled', false);
|
||||
}
|
||||
|
||||
function disableServerListButtons() {
|
||||
$('#of-connect-button').addClass('disabled');
|
||||
$('#of-connect-button').prop('disabled', true);
|
||||
$('#of-deleteserver-button').addClass('disabled');
|
||||
$('#of-deleteserver-button').prop('disabled', true);
|
||||
}
|
||||
|
||||
function addServer() {
|
||||
var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
|
||||
var server = {};
|
||||
server['uuid'] = uuidv4();
|
||||
server['description'] = $("#addserver-descinput").val().length == 0 ? "My OpenFusion Server" : $("#addserver-descinput").val();
|
||||
server['ip'] = $("#addserver-ipinput").val().length == 0 ? "127.0.0.1:23000" : $("#addserver-ipinput").val();
|
||||
server['version'] = $("#addserver-versionselect option:selected").text();
|
||||
//server['endpoint'] =
|
||||
|
||||
jsontomodify['servers'].push(server)
|
||||
|
||||
remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
|
||||
loadServerList();
|
||||
}
|
||||
|
||||
function deleteServer() {
|
||||
var jsontomodify = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
var result = jsontomodify['servers'].filter(function(obj) {return (obj.uuid === getSelectedServer())})[0];
|
||||
|
||||
var resultindex = jsontomodify['servers'].indexOf(result);
|
||||
|
||||
jsontomodify['servers'].splice(resultindex, 1);
|
||||
|
||||
remotefs.writeFileSync(userdir+"\\servers.json", JSON.stringify(jsontomodify, null, 4));
|
||||
loadServerList();
|
||||
}
|
||||
|
||||
function loadGameVersions() {
|
||||
var versionjson = JSON.parse(remotefs.readFileSync(userdir+"\\versions.json"));
|
||||
versionarray = versionjson['versions'];
|
||||
$.each(versionarray, function( key, value ) {
|
||||
$(new Option(value.name, 'val')).appendTo('#addserver-versionselect');
|
||||
});
|
||||
}
|
||||
|
||||
function loadConfig() {
|
||||
// TODO: actually use these values
|
||||
var configjson = JSON.parse(remotefs.readFileSync(userdir+"\\config.json"));
|
||||
}
|
||||
|
||||
function loadServerList() {
|
||||
var serverjson = JSON.parse(remotefs.readFileSync(userdir+"\\servers.json"));
|
||||
serverarray = serverjson['servers'];
|
||||
|
||||
$(".server-listing-entry").remove(); // Clear out old stuff, if any
|
||||
disableServerListButtons(); // Disable buttons until another server is selected
|
||||
|
||||
if (serverarray.length > 0) {
|
||||
// Servers were found in the JSON
|
||||
$("#server-listing-placeholder").attr("hidden",true);
|
||||
$.each(serverarray, function( key, value ) {
|
||||
// Create the row, and populate the cells
|
||||
var row = document.createElement('tr');
|
||||
row.className = 'server-listing-entry'
|
||||
row.setAttribute('id', value.uuid);
|
||||
var cellName = document.createElement('td');
|
||||
cellName.textContent = value.description
|
||||
var cellVersion = document.createElement('td');
|
||||
cellVersion.textContent = value.version
|
||||
cellVersion.className = 'text-monospace'
|
||||
|
||||
row.appendChild(cellName);
|
||||
row.appendChild(cellVersion);
|
||||
$("#server-tablebody").append(row);
|
||||
});
|
||||
} else {
|
||||
// No servers are added, make sure placeholder is visible
|
||||
$("#server-listing-placeholder").attr("hidden",false);
|
||||
}
|
||||
}
|
||||
|
||||
// For writing loginInfo.php, assetInfo.php, etc.
|
||||
function setGameInfo(serverUUID) {
|
||||
var result = serverarray.filter(function(obj) {return (obj.uuid === serverUUID);})[0];
|
||||
var gameversion = versionarray.filter(function(obj) {return (obj.name === result.version);})[0];
|
||||
window.asseturl = gameversion.url // gameclient.js needs to access this
|
||||
|
||||
remotefs.writeFileSync(__dirname+"\\assetInfo.php", asseturl);
|
||||
remotefs.writeFileSync(__dirname+"\\loginInfo.php", result.ip);
|
||||
|
||||
if (result.hasOwnProperty('endpoint')) {
|
||||
var httpendpoint = result.endpoint.replace("https://", "http://")
|
||||
remotefs.writeFileSync(__dirname+"\\rankurl.txt", httpendpoint+"getranks");
|
||||
// Write these out too
|
||||
remotefs.writeFileSync(__dirname+"\\sponsor.php", httpendpoint+"upsell/sponsor.png");
|
||||
remotefs.writeFileSync(__dirname+"\\images.php", httpendpoint+"upsell/");
|
||||
} else {
|
||||
// Remove/default the endpoint related stuff, this server won't be using it
|
||||
if (remotefs.existsSync(__dirname+"\\rankurl.txt")) {
|
||||
remotefs.unlinkSync(__dirname+"\\rankurl.txt");
|
||||
remotefs.writeFileSync(__dirname+"\\sponsor.php", "assets/img/welcome.png");
|
||||
remotefs.writeFileSync(__dirname+"\\images.php", "assets/img/");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the UUID of the server with the selected background color.
|
||||
// Yes, there are probably better ways to go about this, but it works well enough.
|
||||
function getSelectedServer() {
|
||||
return $("#server-tablebody > tr.bg-primary").prop("id");
|
||||
}
|
||||
|
||||
function connectToServer() {
|
||||
// Get ID of the selected server, which corresponds to its UUID in the json
|
||||
console.log("Connecting to server with UUID of " + getSelectedServer());
|
||||
|
||||
// Prevent the user from clicking anywhere else during the transition
|
||||
$('body,html').css('pointer-events','none');
|
||||
stopEasterEggs();
|
||||
$('#of-serverselector').fadeOut('slow', function() {
|
||||
setTimeout(function(){
|
||||
$('body,html').css('pointer-events','');
|
||||
setGameInfo(getSelectedServer());
|
||||
launchGame();
|
||||
}, 200);
|
||||
});
|
||||
}
|
||||
|
||||
$('#server-table').on('click', '.server-listing-entry', function(event) {
|
||||
enableServerListButtons();
|
||||
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
|
||||
});
|
||||
|
||||
// QoL feature: if you double click on a server it will connect
|
||||
$('#server-table').on('dblclick', '.server-listing-entry', function(event) {
|
||||
$(this).addClass('bg-primary').siblings().removeClass('bg-primary');
|
||||
connectToServer();
|
||||
});
|
||||
|
||||
$('#of-deleteservermodal').on('show.bs.modal', function (e) {
|
||||
var result = serverarray.filter(function(obj) {return (obj.uuid === getSelectedServer());})[0];
|
||||
$("#deleteserver-servername").html(result.description);
|
||||
});
|
||||
|
Reference in New Issue
Block a user