Cosmo/src/cstate.h

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#ifndef CSTATE_H
#define CSTATE_H
#include "cobj.h"
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#include "cosmo.h"
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#include "ctable.h"
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#include "cvalue.h"
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#include <setjmp.h>
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struct CCallFrame
{
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CObjClosure *closure;
INSTRUCTION *pc;
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CValue *base;
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};
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typedef enum IStringEnum
{
ISTRING_INIT, // __init
ISTRING_TOSTRING, // __tostring
ISTRING_TONUMBER, // __tonumber
ISTRING_EQUAL, // __equals
ISTRING_INDEX, // __index
ISTRING_NEWINDEX, // __newindex
ISTRING_COUNT, // __count
ISTRING_GETTER, // __getter
ISTRING_SETTER, // __setter
ISTRING_ITER, // __iter
ISTRING_NEXT, // __next
ISTRING_RESERVED, // __reserved
ISTRING_MAX // if this becomes greater than 33, we are out of space in cosmo_Flag. you'll have
// to change that to uint64_t
} IStringEnum;
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typedef struct ArrayCObj
{
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CObj **array;
int count;
int capacity;
} ArrayCObj;
typedef struct CPanic
{
jmp_buf jmp;
StkPtr top;
int frameCount;
struct CPanic *prev;
} CPanic;
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struct CState
{
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int freezeGC; // when > 0, GC events will be ignored (for internal use)
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int frameCount;
CPanic *panic;
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CObj *objects; // tracks all of our allocated objects
CObj *userRoots; // user definable roots, this holds CObjs that should be considered "roots",
// lets the VM know you are holding a reference to a CObj in your code
ArrayCObj grayStack; // keeps track of which objects *haven't yet* been traversed in our GC, but
// *have been* found
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size_t allocatedBytes;
size_t nextGC; // when allocatedBytes reaches this threshhold, trigger a GC event
CObjUpval *openUpvalues; // tracks all of our still open (meaning still on the stack) upvalues
CTable strings;
CObjTable *globals;
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CValue *top; // top of the stack
CObjObject *protoObjects[COBJ_MAX]; // proto object for each COBJ type [NULL = no default proto]
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CObjString *iStrings[ISTRING_MAX]; // strings used internally by the VM, eg. __init, __index
CCallFrame callFrame[FRAME_MAX]; // call frames
CValue stack[STACK_MAX]; // stack
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};
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CPanic *cosmoV_newPanic(CState *state);
void cosmoV_freePanic(CState *state);
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COSMO_API CState *cosmoV_newState();
COSMO_API void cosmoV_freeState(CState *state);
// expects 2*pairs values on the stack, each pair should consist of 1 key and 1 value
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COSMO_API void cosmoV_register(CState *state, int pairs);
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COSMO_API void cosmoV_printStack(CState *state);
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#endif