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minor refactoring
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parent
d00b803e6f
commit
aff011a8d1
19
src/cmem.c
19
src/cmem.c
@ -149,19 +149,10 @@ void markObject(CState *state, CObj *obj) {
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if (obj->type == COBJ_CFUNCTION || obj->type == COBJ_STRING)
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return;
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// we don't use cosmoM_growarray because we don't want to trigger another GC event while in the GC!
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if (state->grayCount >= state->grayCapacity || state->grayStack == NULL) {
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int old = state->grayCapacity;
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state->grayCapacity = old * GROW_FACTOR;
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state->grayStack = (CObj**)realloc(state->grayStack, sizeof(CObj*) * state->grayCapacity);
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// we can use cosmoM_growaraay because we lock the GC when we entered in cosmoM_collectGarbage
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cosmoM_growarray(state, CObj*, state->grayStack.array, state->grayStack.count, state->grayStack.capacity);
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if (state->grayStack == NULL) {
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CERROR("failed to allocate memory for grayStack!");
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exit(1);
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}
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}
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state->grayStack[state->grayCount++] = obj;
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state->grayStack.array[state->grayStack.count++] = obj;
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}
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void markValue(CState *state, CValue val) {
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@ -171,8 +162,8 @@ void markValue(CState *state, CValue val) {
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// trace our gray references
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void traceGrays(CState *state) {
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while (state->grayCount > 0) {
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CObj* obj = state->grayStack[--state->grayCount];
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while (state->grayStack.count > 0) {
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CObj* obj = state->grayStack.array[--state->grayStack.count];
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blackenObject(state, obj);
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}
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}
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@ -20,9 +20,9 @@ CState *cosmoV_newState() {
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// GC
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state->objects = NULL;
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state->grayCount = 0;
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state->grayCapacity = 2;
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state->grayStack = NULL;
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state->grayStack.count = 0;
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state->grayStack.capacity = 2;
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state->grayStack.array = NULL;
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state->allocatedBytes = 0;
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state->nextGC = 1024 * 8; // threshhold starts at 8kb
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@ -72,7 +72,7 @@ void cosmoV_freeState(CState *state) {
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cosmoT_clearTable(state, &state->globals);
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// free our gray stack & finally free the state structure
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free(state->grayStack);
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free(state->grayStack.array);
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free(state);
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}
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10
src/cstate.h
10
src/cstate.h
@ -22,13 +22,17 @@ typedef enum IStringEnum {
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ISTRING_MAX
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} IStringEnum;
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typedef struct ArrayCObj {
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CObj **array;
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int count;
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int capacity;
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} ArrayCObj;
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typedef struct CState {
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bool panic;
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int freezeGC; // when > 0, GC events will be ignored (for internal use)
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CObj *objects; // tracks all of our allocated objects
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CObj **grayStack; // keeps track of which objects *haven't yet* been traversed in our GC, but *have been* found
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int grayCount;
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int grayCapacity;
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ArrayCObj grayStack; // keeps track of which objects *haven't yet* been traversed in our GC, but *have been* found
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size_t allocatedBytes;
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size_t nextGC; // when allocatedBytes reaches this threshhold, trigger a GC event
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