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cosmoV_throw() now resets the vm stack as well
also a minor GC bug in cosmoO_newError was fixed. i'm going to try to phase out cosmoM_freezeGC & friends since that would cause hell with this new error handling solution. the only thing still using it is the GC.
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@ -948,16 +948,9 @@ int cosmoB_vnewindexBProto(CState *state, int nargs, CValue *args)
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// vm.collect()
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int cosmoB_vcollect(CState *state, int nargs, CValue *args)
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{
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// first, unfreeze the state (we start frozen on entry to any C Function)
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cosmoM_unfreezeGC(state);
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// now force a garbage collection
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cosmoM_collectGarbage(state);
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// and re-freeze the state
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cosmoM_freezeGC(state);
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// the end!
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return 0;
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}
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@ -229,14 +229,13 @@ CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func)
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CObjError *cosmoO_newError(CState *state, CValue err)
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{
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CCallFrame *frames = cosmoM_xmalloc(state, sizeof(CCallFrame) * state->frameCount);
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CObjError *cerror = (CObjError *)cosmoO_allocateBase(state, sizeof(CObjError), COBJ_ERROR);
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cerror->err = err;
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cerror->frameCount = state->frameCount;
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cerror->frames = frames;
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cerror->parserError = false;
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// allocate the callframe
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cerror->frames = cosmoM_xmalloc(state, sizeof(CCallFrame) * cerror->frameCount);
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// clone the call frame
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for (int i = 0; i < state->frameCount; i++)
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cerror->frames[i] = state->callFrame[i];
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@ -762,6 +761,8 @@ const char *cosmoO_typeStr(CObj *obj)
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return "<function>";
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case COBJ_CFUNCTION:
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return "<c function>";
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case COBJ_ERROR:
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return "<error>";
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case COBJ_METHOD:
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return "<method>";
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case COBJ_CLOSURE:
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@ -4,8 +4,7 @@
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#include "clex.h"
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#include "cosmo.h"
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// compiles source into CChunk, if NULL is returned, a syntaxical error has occurred and pushed onto
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// the stack
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// compiles source into CChunk
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CObjFunction *cosmoP_compileString(CState *state, const char *source, const char *module);
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#endif
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@ -10,6 +10,8 @@
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CPanic *cosmoV_newPanic(CState *state)
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{
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CPanic *panic = cosmoM_xmalloc(state, sizeof(CPanic));
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panic->top = state->top;
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panic->frameCount = state->frameCount;
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panic->prev = state->panic;
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state->panic = panic;
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@ -95,7 +97,6 @@ void cosmoV_freeState(CState *state)
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#ifdef GC_DEBUG
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printf("state %p is being free'd!\n", state);
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#endif
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cosmoM_freezeGC(state);
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// frees all the objects
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CObj *objs = state->objects;
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@ -43,6 +43,8 @@ typedef struct ArrayCObj
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typedef struct CPanic
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{
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jmp_buf jmp;
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StkPtr top;
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int frameCount;
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struct CPanic *prev;
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} CPanic;
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@ -118,11 +118,14 @@ void cosmoV_throw(CState *state)
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StkPtr temp = cosmoV_getTop(state, 0);
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CObjError *error = cosmoO_newError(state, *temp);
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// replace the value on the stack with the error
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*temp = cosmoV_newRef((CObj *)cosmoO_newError(state, *temp));
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CValue val = cosmoV_newRef((CObj *)cosmoO_newError(state, *temp));
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if (state->panic) {
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state->top = state->panic->top;
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state->frameCount = state->panic->frameCount;
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cosmoV_pushValue(state, val);
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longjmp(state->panic->jmp, 1);
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} else {
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cosmoV_pushValue(state, val);
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fprintf(stderr, "Unhandled panic! ");
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cosmoV_printError(state, error);
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exit(1);
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