yuzu/src/shader_recompiler
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05 22:13:07 +00:00
..
backend shader_recompiler: SPIRV: Only enable int64 feature when supported 2023-01-05 22:13:07 +00:00
frontend shader_recompiler: Align SSBO offsets to meet host requirements 2023-01-05 22:13:07 +00:00
ir_opt shader_recompiler: Align SSBO offsets to meet host requirements 2023-01-05 22:13:07 +00:00
CMakeLists.txt Merge pull request #9300 from ameerj/pch 2022-12-03 14:10:06 -05:00
environment.h ShaderCompiler: Inline driver specific constants. 2023-01-03 16:29:25 -05:00
exception.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
host_translate_info.h shader_recompiler: Align SSBO offsets to meet host requirements 2023-01-05 22:13:07 +00:00
object_pool.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
profile.h Vulkan: Add a workaround for input_position on Adreno drivers 2023-01-05 22:13:07 +00:00
program_header.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
runtime_info.h video_core: Fix legacy to generic location unpaired 2022-09-20 12:03:31 +08:00
shader_info.h shader_recompiler: Add comparison operators to descriptor types 2023-01-05 22:13:07 +00:00
stage.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
varying_state.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00