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12 lines
642 B
Markdown
12 lines
642 B
Markdown
# dx2cg
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Tools for converting d3d9 shader assembly to HLSL/Cg.
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- `disassembler.py`: Takes in d3d9 assembly and gives back the HLSL equivalent.
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- `swapper.py`: Searches a shader file for d3d9 assembly and calls the disassembler to replace it with HLSL.
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- `main.py`: Executes the swapper on every file in a path, writing the changes to new files.
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## Known issues
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- Only vertex shaders with profile `vs_1_1` are supported
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- Only fragment shaders with profile `ps_2_0` are supported
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- Only a limited set of instructions (those used by FF and Unity 2.6) are supported
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- Properties that don't begin with an underscore do not get captured as locals
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