mirror of
https://github.com/citra-emu/citra.git
synced 2024-11-22 06:20:05 +00:00
Created Archive of 3DS Documentation (markdown)
parent
6d6aa92dc3
commit
50f274071f
9
Archive-of-3DS-Documentation.md
Normal file
9
Archive-of-3DS-Documentation.md
Normal file
@ -0,0 +1,9 @@
|
||||
For better or worse, there is no unified way of writing and collecting information gathered during research on 3DS software or hardware. This page hence seeks to gather a list of various places for 3DS documentation.
|
||||
|
||||
* [A wiki dedicated to 3DS reverse-engineering](http://3dbrew.org/)
|
||||
* [fincs's notes on various PICA200 features](https://gist.github.com/fincs/543f7e1375815f495f10020a053f14e9): Procedural texture generation, shadow mapping, gaseous rendering
|
||||
* [Subv's notes on the kernel scheduler implementation](https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4)
|
||||
* DMP's academic publications and other presentations about their GPU:
|
||||
* [Procedural texture generation](http://www.4gamer.net/games/017/G001762/20120822007/)
|
||||
* Ohbuchi and Unno - "A Real-Time Configurable Shader Based on Lookup Tables"
|
||||
* Kazakov and Ohbuchi - "Primitive Processing and Advanced Shading Architecture for Embedded Space" (note there is a public presentation with this title, but all the interesting stuff is outlined in a paywalled academic publications with the same title)
|
Loading…
Reference in New Issue
Block a user