Thread: Move more helper functions into members

This commit is contained in:
Yuri Kunde Schlesner 2014-12-22 11:23:48 -02:00
parent d1b7587647
commit 333557152c
6 changed files with 16 additions and 36 deletions

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@ -33,7 +33,7 @@ public:
ResultVal<bool> WaitSynchronization() override {
bool wait = locked;
if (locked) {
Handle thread = GetCurrentThreadHandle();
Handle thread = GetCurrentThread()->GetHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
waiting_threads.push_back(thread);
}

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@ -40,7 +40,7 @@ static MutexMap g_mutex_held_locks;
* @param mutex Mutex that is to be acquired
* @param thread Thread that will acquired
*/
void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThreadHandle()) {
void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThread()->GetHandle()) {
g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
mutex->lock_thread = thread;
}

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@ -38,7 +38,7 @@ public:
if (wait) {
Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
waiting_threads.push(GetCurrentThreadHandle());
waiting_threads.push(GetCurrentThread()->GetHandle());
} else {
--available_count;
}

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@ -24,7 +24,7 @@ namespace Kernel {
ResultVal<bool> Thread::WaitSynchronization() {
const bool wait = status != THREADSTATUS_DORMANT;
if (wait) {
Handle thread = GetCurrentThreadHandle();
Handle thread = GetCurrentThread()->GetHandle();
if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
waiting_threads.push_back(thread);
}
@ -50,11 +50,6 @@ Thread* GetCurrentThread() {
return current_thread;
}
/// Gets the current thread handle
Handle GetCurrentThreadHandle() {
return GetCurrentThread()->GetHandle();
}
/// Sets the current thread
inline void SetCurrentThread(Thread* t) {
current_thread = t;
@ -285,7 +280,7 @@ void DebugThreadQueue() {
if (!thread) {
return;
}
LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThreadHandle());
LOG_DEBUG(Kernel, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThread()->GetHandle());
for (u32 i = 0; i < thread_queue.size(); i++) {
Handle handle = thread_queue[i];
s32 priority = thread_ready_queue.contains(handle);
@ -429,17 +424,6 @@ void Reschedule() {
ResumeThreadFromWait(prev->GetHandle());
}
ResultCode GetThreadId(u32* thread_id, Handle handle) {
Thread* thread = g_handle_table.Get<Thread>(handle);
if (thread == nullptr)
return ResultCode(ErrorDescription::InvalidHandle, ErrorModule::OS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
*thread_id = thread->thread_id;
return RESULT_SUCCESS;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {

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@ -73,6 +73,8 @@ public:
s32 GetPriority() const { return current_priority; }
void SetPriority(s32 priority);
u32 GetThreadId() const { return thread_id; }
Core::ThreadContext context;
u32 thread_id;
@ -108,14 +110,6 @@ void Reschedule();
/// Stops the current thread
ResultCode StopThread(Handle thread, const char* reason);
/**
* Retrieves the ID of the specified thread handle
* @param thread_id Will contain the output thread id
* @param handle Handle to the thread we want
* @return Whether the function was successful or not
*/
ResultCode GetThreadId(u32* thread_id, Handle handle);
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle);
@ -128,15 +122,12 @@ void ArbitrateAllThreads(u32 arbiter, u32 address);
/// Gets the current thread
Thread* GetCurrentThread();
/// Gets the current thread handle
Handle GetCurrentThreadHandle();
/**
* Puts the current thread in the wait state for the given type
* @param wait_type Type of wait
* @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread
*/
void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle());
void WaitCurrentThread(WaitType wait_type, Handle wait_handle = GetCurrentThread()->GetHandle());
/**
* Puts the current thread in the wait state for the given type

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@ -245,7 +245,7 @@ static Result CreateThread(u32 priority, u32 entry_point, u32 arg, u32 stack_top
/// Called when a thread exits
static u32 ExitThread() {
Handle thread = Kernel::GetCurrentThreadHandle();
Handle thread = Kernel::GetCurrentThread()->GetHandle();
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC()); // PC = 0x0010545C
@ -292,8 +292,13 @@ static Result ReleaseMutex(Handle handle) {
/// Get the ID for the specified thread.
static Result GetThreadId(u32* thread_id, Handle handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
ResultCode result = Kernel::GetThreadId(thread_id, handle);
return result.raw;
const Kernel::Thread* thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return InvalidHandle(ErrorModule::Kernel).raw;
*thread_id = thread->GetThreadId();
return RESULT_SUCCESS.raw;
}
/// Creates a semaphore