.. |
contrib
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moved header libraries
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2020-08-21 21:03:12 -05:00 |
mingw
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inital commit
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2020-08-18 15:42:30 -05:00 |
structs
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added AINVEN_COUT for 0728
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2020-08-21 00:31:00 -05:00 |
ChatManager.cpp
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Dynamically allocate the Player struct in PlayerView.
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2020-08-25 00:59:55 +02:00 |
ChatManager.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
CNLoginServer.cpp
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Made the random characters level 36.
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2020-08-25 04:17:47 +02:00 |
CNLoginServer.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
CNProtocol.cpp
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added simple timer system to CNShardServer
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2020-08-24 16:11:40 -05:00 |
CNProtocol.hpp
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added simple timer system to CNShardServer
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2020-08-24 16:11:40 -05:00 |
CNShardServer.cpp
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Dynamically allocate the Player struct in PlayerView.
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2020-08-25 00:59:55 +02:00 |
CNShardServer.hpp
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added simple timer system to CNShardServer
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2020-08-24 16:11:40 -05:00 |
CNShared.cpp
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fixed warnings for windows mingw
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2020-08-19 15:42:44 -05:00 |
CNShared.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
CNStructs.cpp
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fixed warnings for VC++
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2020-08-22 13:38:27 -05:00 |
CNStructs.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
Defines.cpp
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Report unhandled packets in string form.
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2020-08-22 19:19:46 +02:00 |
Defines.hpp
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fixed warnings for VC++
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2020-08-22 13:38:27 -05:00 |
ItemManager.cpp
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Dynamically allocate the Player struct in PlayerView.
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2020-08-25 00:59:55 +02:00 |
ItemManager.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
main.cpp
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Add player revive, vehicle mount/dismount and more (#33)
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2020-08-24 16:04:56 -05:00 |
MissionManager.cpp
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Add player revive, vehicle mount/dismount and more (#33)
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2020-08-24 16:04:56 -05:00 |
MissionManager.hpp
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Add player revive, vehicle mount/dismount and more (#33)
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2020-08-24 16:04:56 -05:00 |
NanoManager.cpp
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Dynamically allocate the Player struct in PlayerView.
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2020-08-25 00:59:55 +02:00 |
NanoManager.hpp
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Replace ifdef guards with #pragma once
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2020-08-23 19:14:54 +02:00 |
NPC.hpp
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populated NPCManager
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2020-08-21 17:14:11 -05:00 |
NPCManager.cpp
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Load the NPC and warp JSON files according to the config file.
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2020-08-25 03:45:04 +02:00 |
NPCManager.hpp
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Respawn points work now.
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2020-08-25 03:34:53 +02:00 |
Player.cpp
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inital commit
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2020-08-18 15:42:30 -05:00 |
Player.hpp
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Add player revive, vehicle mount/dismount and more (#33)
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2020-08-24 16:04:56 -05:00 |
PlayerManager.cpp
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Shut Computress up.
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2020-08-25 03:42:52 +02:00 |
PlayerManager.hpp
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Respawn points work now.
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2020-08-25 03:34:53 +02:00 |
settings.cpp
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Load the NPC and warp JSON files according to the config file.
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2020-08-25 03:45:04 +02:00 |
settings.hpp
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Load the NPC and warp JSON files according to the config file.
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2020-08-25 03:45:04 +02:00 |