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64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
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* CNStructs.hpp - defines some basic structs & useful methods for packets used by FusionFall based on the version defined
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*/
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#pragma once
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#ifdef _MSC_VER
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// codecvt_* is deprecated in C++17 and MSVC will throw an annoying warning because of that.
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// Defining this before anything else to silence it.
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#define _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
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#endif
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#include <iostream>
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#include <stdio.h>
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#include <stdint.h>
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#ifndef _MSC_VER
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#include <sys/time.h>
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#else
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// Can't use this in MSVC.
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#include <time.h>
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#endif
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#include <cstring>
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#include <string>
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#include <locale>
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#include <codecvt>
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// yes this is ugly, but this is needed to zero out the memory so we don't have random stackdata in our structs.
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#define INITSTRUCT(T, x) T x; \
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memset(&x, 0, sizeof(T));
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// macros to extract fields from instanceIDs
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#define MAPNUM(x) ((x) & 0xffffffff)
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#define PLAYERID(x) ((x) >> 32)
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// wrapper for U16toU8
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#define ARRLEN(x) (sizeof(x)/sizeof(*x))
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#define AUTOU16TOU8(x) U16toU8(x, ARRLEN(x))
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// typedef for chunk position tuple
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typedef std::tuple<int, int, uint64_t> ChunkPos;
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// TODO: rewrite U16toU8 & U8toU16 to not use codecvt
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std::string U16toU8(char16_t* src, size_t max);
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size_t U8toU16(std::string src, char16_t* des, size_t max); // returns number of char16_t that was written at des
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time_t getTime();
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time_t getTimestamp();
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void terminate(int);
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// The PROTOCOL_VERSION definition is defined by the build system.
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#if !defined(PROTOCOL_VERSION)
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#include "structs/0104.hpp"
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#elif PROTOCOL_VERSION == 728
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#include "structs/0728.hpp"
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#elif PROTOCOL_VERSION == 104
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#include "structs/0104.hpp"
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#elif PROTOCOL_VERSION == 1013
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#include "structs/1013.hpp"
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#else
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#error Invalid PROTOCOL_VERSION
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#endif
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sSYSTEMTIME timeStampToStruct(uint64_t time);
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