3 Commits

Author SHA1 Message Date
copilot-swe-agent[bot]
e9e5ec2fd6 Avoid windows build-dir lock by using per-version build folders 2026-07-29 22:25:29 +00:00
copilot-swe-agent[bot]
0639bf2ae8 Fix windows build lock by disabling MSBuild node reuse 2026-07-29 22:18:45 +00:00
copilot-swe-agent[bot]
ed3bf6a952 Initial plan 2026-07-29 22:16:24 +00:00
4 changed files with 13 additions and 32 deletions

View File

@@ -117,7 +117,7 @@ sPCAppearanceData Player::getAppearanceData() {
return data; return data;
} }
bool Player::hasHunterBoost() const { bool Player::hasQuestBoost() const {
if (AEQUIP_COUNT < AEQUIP_COUNT_WITH_BOOSTERS) if (AEQUIP_COUNT < AEQUIP_COUNT_WITH_BOOSTERS)
return false; return false;
@@ -125,7 +125,7 @@ bool Player::hasHunterBoost() const {
return booster.iID == 153 && booster.iOpt > 0; return booster.iID == 153 && booster.iOpt > 0;
} }
bool Player::hasRacerBoost() const { bool Player::hasHunterBoost() const {
if (AEQUIP_COUNT < AEQUIP_COUNT_WITH_BOOSTERS) if (AEQUIP_COUNT < AEQUIP_COUNT_WITH_BOOSTERS)
return false; return false;
@@ -133,7 +133,7 @@ bool Player::hasRacerBoost() const {
return booster.iID == 154 && booster.iOpt > 0; return booster.iID == 154 && booster.iOpt > 0;
} }
bool Player::hasQuestBoost() const { bool Player::hasRacerBoost() const {
if (AEQUIP_COUNT < AEQUIP_COUNT_WITH_BOOSTERS) if (AEQUIP_COUNT < AEQUIP_COUNT_WITH_BOOSTERS)
return false; return false;

View File

@@ -124,9 +124,9 @@ struct Player : public Entity, public ICombatant {
sNano* getActiveNano(); sNano* getActiveNano();
sPCAppearanceData getAppearanceData(); sPCAppearanceData getAppearanceData();
bool hasQuestBoost() const;
bool hasHunterBoost() const; bool hasHunterBoost() const;
bool hasRacerBoost() const; bool hasRacerBoost() const;
bool hasQuestBoost() const;
bool hasSuperBoost() const; bool hasSuperBoost() const;
void addCapped(CappedValueType type, int32_t diff); void addCapped(CappedValueType type, int32_t diff);
void subtractCapped(CappedValueType type, int32_t diff); void subtractCapped(CappedValueType type, int32_t diff);

View File

@@ -163,14 +163,13 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
resp.iEPScore = postRanking.Score; resp.iEPScore = postRanking.Score;
resp.iEPRaceTime = postRanking.Time; resp.iEPRaceTime = postRanking.Time;
resp.iEPRaceMode = EPRaces[sock].mode; resp.iEPRaceMode = EPRaces[sock].mode;
resp.iEPRewardFM = fm;
int32_t prevFM = plr->fusionmatter; int32_t fmReward = calculateFMReward(plr, resp.iEPRewardFM);
int32_t fmReward = calculateFMReward(plr, fm);
plr->addCapped(CappedValueType::FUSIONMATTER, fmReward); plr->addCapped(CappedValueType::FUSIONMATTER, fmReward);
Missions::updateFusionMatter(sock); Missions::updateFusionMatter(sock);
resp.iFusionMatter = plr->fusionmatter; resp.iFusionMatter = plr->fusionmatter;
resp.iEPRewardFM = std::max(0, plr->fusionmatter - prevFM);
resp.iFatigue = 50; resp.iFatigue = 50;
resp.iFatigue_Level = 1; resp.iFatigue_Level = 1;

View File

@@ -315,25 +315,13 @@ static void vendorCombineItems(CNSocket* sock, CNPacketData* data) {
sItemBase* itemStats = &plr->Inven[req->iStatItemSlot]; sItemBase* itemStats = &plr->Inven[req->iStatItemSlot];
sItemBase* itemLooks = &plr->Inven[req->iCostumeItemSlot]; sItemBase* itemLooks = &plr->Inven[req->iCostumeItemSlot];
// if item is already combined, the style item id will be in the higher 16 bits of the iOpt
int16_t itemLooksNonCombinedID = (itemLooks->iOpt >> 16) > 0 ? (itemLooks->iOpt >> 16) : itemLooks->iID;
Items::Item* itemStatsDat = Items::getItemData(itemStats->iID, itemStats->iType); Items::Item* itemStatsDat = Items::getItemData(itemStats->iID, itemStats->iType);
Items::Item* itemLooksDat = Items::getItemData(itemLooks->iID, itemLooks->iType); Items::Item* itemLooksDat = Items::getItemData(itemLooks->iID, itemLooks->iType);
Items::Item* itemLooksNonCombinedDat = (itemLooksNonCombinedID == itemLooks->iID) ? itemLooksDat : Items::getItemData(itemLooksNonCombinedID, itemLooks->iType);
// sanity check item and combination entry existence // sanity check item and combination entry existence
if (itemStatsDat == nullptr || itemLooksDat == nullptr || itemLooksNonCombinedDat == nullptr) { if (itemStatsDat == nullptr || itemLooksDat == nullptr
std::cout << "[WARN] Item ids not found for croc pot" << std::endl; || Items::CrocPotTable.find(abs(itemStatsDat->level - itemLooksDat->level)) == Items::CrocPotTable.end()) {
sock->sendPacket(failResp, P_FE2CL_REP_PC_ITEM_COMBINATION_FAIL); std::cout << "[WARN] Either item ids or croc pot value set not found" << std::endl;
return;
}
int levelDiff = abs(itemStatsDat->level - itemLooksDat->level);
auto recipeIt = Items::CrocPotTable.find(levelDiff);
if (recipeIt == Items::CrocPotTable.end()) {
std::cout << "[WARN] Croc pot value set not found for level diff " << levelDiff << std::endl;
sock->sendPacket(failResp, P_FE2CL_REP_PC_ITEM_COMBINATION_FAIL); sock->sendPacket(failResp, P_FE2CL_REP_PC_ITEM_COMBINATION_FAIL);
return; return;
} }
@@ -346,9 +334,8 @@ static void vendorCombineItems(CNSocket* sock, CNPacketData* data) {
return; return;
} }
CrocPotEntry* recipe = &recipeIt->second; CrocPotEntry* recipe = &Items::CrocPotTable[abs(itemStatsDat->level - itemLooksDat->level)];
// buy price of combined items is the uncombined style item's buy price int cost = itemStatsDat->buyPrice * recipe->multStats + itemLooksDat->buyPrice * recipe->multLooks;
int cost = itemStatsDat->buyPrice * recipe->multStats + itemLooksNonCombinedDat->buyPrice * recipe->multLooks;
float successChance = recipe->base / 100.0f; // base success chance float successChance = recipe->base / 100.0f; // base success chance
// rarity gap multiplier // rarity gap multiplier
@@ -369,23 +356,18 @@ static void vendorCombineItems(CNSocket* sock, CNPacketData* data) {
break; break;
} }
#ifdef ACADEMY
// uncombined academy items in the style slot with level 0 have 100% success chance
if (itemLooksNonCombinedID == itemLooks->iID && itemLooksDat->level == 0)
successChance = 100.0f;
#endif
float rolled = Rand::randFloat(100.0f); // success chance out of 100 float rolled = Rand::randFloat(100.0f); // success chance out of 100
//std::cout << rolled << " vs " << successChance << std::endl; //std::cout << rolled << " vs " << successChance << std::endl;
plr->subtractCapped(CappedValueType::TAROS, cost); plr->subtractCapped(CappedValueType::TAROS, cost);
INITSTRUCT(sP_FE2CL_REP_PC_ITEM_COMBINATION_SUCC, resp); INITSTRUCT(sP_FE2CL_REP_PC_ITEM_COMBINATION_SUCC, resp);
if (rolled < successChance) { if (rolled < successChance) {
// success // success
resp.iSuccessFlag = 1; resp.iSuccessFlag = 1;
// modify the looks item with the new stats and set the appearance through iOpt // modify the looks item with the new stats and set the appearance through iOpt
itemLooks->iOpt = (int32_t)itemLooksNonCombinedID << 16; itemLooks->iOpt = (int32_t)((itemLooks->iOpt) >> 16 > 0 ? (itemLooks->iOpt >> 16) : itemLooks->iID) << 16;
itemLooks->iID = itemStats->iID; itemLooks->iID = itemStats->iID;
// delete stats item // delete stats item