8 Commits

Author SHA1 Message Date
837f109752 Add missing mutex 2024-02-03 03:13:43 -05:00
c11cfebdb1 Fix account and player counts on startup 2024-02-03 03:13:24 -05:00
20367d77f0 Bump copyright date 2024-02-02 22:01:38 -05:00
8d04f31c61 Default PROTOCOL_VERSION to 104 2024-02-02 21:58:37 -05:00
FinnHornhoover
44560a46b7 Rank Calculation Out-of-Bounds Fix (#268) 2023-12-24 02:49:51 +01:00
gsemaj
21d280147c Shard crash fixes 2023-12-19 13:23:58 -05:00
FinnHornhoover
b765821552 added option to disable score capping 2023-12-19 13:18:43 -05:00
e61682dfb2 fix: out-of-bounds index in itemDeleteHandler() 2023-12-18 04:41:53 -06:00
13 changed files with 56 additions and 16 deletions

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@@ -1,6 +1,6 @@
MIT License
Copyright (c) 2020-2023 OpenFusion Contributors
Copyright (c) 2020-2024 OpenFusion Contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@@ -66,6 +66,9 @@ motd=Welcome to OpenFusion!
# location of the database
#dbpath=database.db
# should there be a score cap for infected zone races?
#izracescorecapped=true
# should tutorial flags be disabled off the bat?
disablefirstuseflag=true

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@@ -16,8 +16,9 @@ EntityRef::EntityRef(CNSocket *s) {
EntityRef::EntityRef(int32_t i) {
id = i;
assert(NPCManager::NPCs.find(id) != NPCManager::NPCs.end());
kind = NPCManager::NPCs[id]->kind;
kind = EntityKind::INVALID;
if (NPCManager::NPCs.find(id) != NPCManager::NPCs.end())
kind = NPCManager::NPCs[id]->kind;
}
bool EntityRef::isValid() const {

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@@ -64,6 +64,9 @@ static void attachGroupData(std::vector<EntityRef>& pcs, std::vector<EntityRef>&
}
void Groups::addToGroup(Group* group, EntityRef member) {
if (group == nullptr)
return;
if (member.kind == EntityKind::PLAYER) {
Player* plr = PlayerManager::getPlayer(member.sock);
plr->group = group;
@@ -109,6 +112,9 @@ void Groups::addToGroup(Group* group, EntityRef member) {
}
bool Groups::removeFromGroup(Group* group, EntityRef member) {
if (group == nullptr)
return false;
if (member.kind == EntityKind::PLAYER) {
Player* plr = PlayerManager::getPlayer(member.sock);
plr->group = nullptr; // no dangling pointers here muahaahahah
@@ -168,6 +174,9 @@ bool Groups::removeFromGroup(Group* group, EntityRef member) {
}
void Groups::disbandGroup(Group* group) {
if (group == nullptr)
return;
// remove everyone from the group!!
bool done = false;
while(!done) {
@@ -252,6 +261,9 @@ static void leaveGroup(CNSocket* sock, CNPacketData* data) {
}
void Groups::sendToGroup(Group* group, void* buf, uint32_t type, size_t size) {
if (group == nullptr)
return;
auto players = group->filter(EntityKind::PLAYER);
for (EntityRef ref : players) {
ref.sock->sendPacket(buf, type, size);
@@ -259,6 +271,9 @@ void Groups::sendToGroup(Group* group, void* buf, uint32_t type, size_t size) {
}
void Groups::sendToGroup(Group* group, EntityRef excluded, void* buf, uint32_t type, size_t size) {
if (group == nullptr)
return;
auto players = group->filter(EntityKind::PLAYER);
for (EntityRef ref : players) {
if(ref != excluded) ref.sock->sendPacket(buf, type, size);
@@ -294,6 +309,9 @@ void Groups::groupTickInfo(CNSocket* sock) {
void Groups::groupKick(Group* group, EntityRef ref) {
if (group == nullptr)
return;
// if you are the group leader, destroy your own group and kick everybody
if (group->members[0] == ref) {
disbandGroup(group);

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@@ -416,6 +416,9 @@ static void itemDeleteHandler(CNSocket* sock, CNPacketData* data) {
Player* plr = PlayerManager::getPlayer(sock);
if (itemdel->iSlotNum < 0 || itemdel->iSlotNum >= AINVEN_COUNT)
return; // sanity check
resp.eIL = itemdel->eIL;
resp.iSlotNum = itemdel->iSlotNum;

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@@ -386,6 +386,9 @@ static void taskStart(CNSocket* sock, CNPacketData* data) {
static void taskEnd(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_PC_TASK_END* missionData = (sP_CL2FE_REQ_PC_TASK_END*)data->buf;
if (Missions::Tasks.find(missionData->iTaskNum) == Missions::Tasks.end())
return;
TaskData* task = Missions::Tasks[missionData->iTaskNum];
// handle timed mission failure

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@@ -110,7 +110,7 @@ void Nanos::summonNano(CNSocket *sock, int slot, bool silent) {
}
static void setNanoSkill(CNSocket* sock, sP_CL2FE_REQ_NANO_TUNE* skill) {
if (skill->iNanoID >= NANO_COUNT)
if (skill == nullptr || skill->iNanoID >= NANO_COUNT || skill->iNanoID < 0)
return;
Player *plr = PlayerManager::getPlayer(sock);

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@@ -106,10 +106,11 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
int timeDiff = now - epRace.startTime;
int podsCollected = epRace.collectedRings.size();
int score = std::min(epInfo.maxScore, (int)std::exp(
int score = std::exp(
(epInfo.podFactor * podsCollected) / epInfo.maxPods
- (epInfo.timeFactor * timeDiff) / epInfo.maxTime
+ epInfo.scaleFactor));
+ epInfo.scaleFactor);
score = (settings::IZRACESCORECAPPED && score > epInfo.maxScore) ? epInfo.maxScore : score;
int fm = (1.0 + std::exp(epInfo.scaleFactor - 1.0) * epInfo.podFactor * podsCollected) / epInfo.maxPods;
// we submit the ranking first...
@@ -132,8 +133,9 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
std::vector<int>* rankRewards = &EPRewards[epInfo.EPID].second;
// top ranking
int maxRank = rankScores->size() - 1;
int topRank = 0;
while (rankScores->at(topRank) > topRankingPlayer.Score)
while (topRank < maxRank && rankScores->at(topRank) > topRankingPlayer.Score)
topRank++;
resp.iEPTopRank = topRank + 1;
@@ -143,7 +145,7 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
// this ranking
int rank = 0;
while (rankScores->at(rank) > postRanking.Score)
while (rank < maxRank && rankScores->at(rank) > postRanking.Score)
rank++;
resp.iEPRank = rank + 1;

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@@ -50,13 +50,15 @@ time_t getTime();
time_t getTimestamp();
void terminate(int);
// The PROTOCOL_VERSION definition is defined by the build system.
// The PROTOCOL_VERSION definition can be defined by the build system.
#if !defined(PROTOCOL_VERSION)
#define PROTOCOL_VERSION 104
#endif
#if PROTOCOL_VERSION == 104
#include "structs/0104.hpp"
#elif PROTOCOL_VERSION == 728
#include "structs/0728.hpp"
#elif PROTOCOL_VERSION == 104
#include "structs/0104.hpp"
#elif PROTOCOL_VERSION == 1013
#include "structs/1013.hpp"
#else

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@@ -226,10 +226,11 @@ static void createTables() {
static int getTableSize(std::string tableName) {
std::lock_guard<std::mutex> lock(dbCrit); // XXX
const char* sql = "SELECT COUNT(*) FROM ?";
// you aren't allowed to bind the table name
const char* sql = "SELECT COUNT(*) FROM ";
tableName.insert(0, sql);
sqlite3_stmt* stmt;
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
sqlite3_bind_text(stmt, 1, tableName.c_str(), -1, NULL);
sqlite3_prepare_v2(db, tableName.c_str(), -1, &stmt, NULL);
sqlite3_step(stmt);
int result = sqlite3_column_int(stmt, 0);
sqlite3_finalize(stmt);
@@ -271,12 +272,12 @@ void Database::open() {
int players = getTableSize("Players");
std::string message = "";
if (accounts > 0) {
message += ": Found " + std::to_string(accounts) + " Account";
message += ": Found " + std::to_string(accounts) + " account(s)";
if (accounts > 1)
message += "s";
}
if (players > 0) {
message += " and " + std::to_string(players) + " Player Character";
message += " and " + std::to_string(players) + " player(s)";
if (players > 1)
message += "s";
}

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@@ -208,6 +208,8 @@ void Database::addBlock(int playerId, int blockedPlayerId) {
}
void Database::removeBlock(int playerId, int blockedPlayerId) {
std::lock_guard<std::mutex> lock(dbCrit);
const char* sql = R"(
DELETE FROM Blocks
WHERE PlayerID = ? AND BlockedPlayerID = ?;

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@@ -67,6 +67,9 @@ int settings::MONITORINTERVAL = 5000;
// event mode settings
int settings::EVENTMODE = 0;
// race settings
bool settings::IZRACESCORECAPPED = true;
void settings::init() {
INIReader reader("config.ini");
@@ -111,6 +114,7 @@ void settings::init() {
EVENTMODE = reader.GetInteger("shard", "eventmode", EVENTMODE);
DISABLEFIRSTUSEFLAG = reader.GetBoolean("shard", "disablefirstuseflag", DISABLEFIRSTUSEFLAG);
ANTICHEAT = reader.GetBoolean("shard", "anticheat", ANTICHEAT);
IZRACESCORECAPPED = reader.GetBoolean("shard", "izracescorecapped", IZRACESCORECAPPED);
MONITORENABLED = reader.GetBoolean("monitor", "enabled", MONITORENABLED);
MONITORPORT = reader.GetInteger("monitor", "port", MONITORPORT);
MONITORINTERVAL = reader.GetInteger("monitor", "interval", MONITORINTERVAL);

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@@ -38,6 +38,7 @@ namespace settings {
extern int MONITORPORT;
extern int MONITORINTERVAL;
extern bool DISABLEFIRSTUSEFLAG;
extern bool IZRACESCORECAPPED;
void init();
}