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https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-09-25 17:40:19 +00:00
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2 Commits
5b61d1f45e
...
patchmap
Author | SHA1 | Date | |
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3cfecd9644 | |||
6537e38987 |
@@ -1 +0,0 @@
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version.h
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26
.vscode/launch.json
vendored
26
.vscode/launch.json
vendored
@@ -1,26 +0,0 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Debug (Linux)",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/bin/fusion",
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"cwd": "${workspaceFolder}"
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},
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{
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"name": "Debug (Windows)",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}/bin/Debug/winfusion.exe",
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"cwd": "${workspaceFolder}"
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},
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{
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"name": "Release (Windows)",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}/bin/Release/winfusion.exe",
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"cwd": "${workspaceFolder}"
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}
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]
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}
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@@ -44,7 +44,7 @@ add_executable(openfusion ${SOURCES})
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set_target_properties(openfusion PROPERTIES OUTPUT_NAME ${BIN_NAME})
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# find sqlite3 and use it
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find_package(SQLite3 REQUIRED)
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find_package(sqlite3 REQUIRED)
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target_include_directories(openfusion PRIVATE ${SQLite3_INCLUDE_DIRS})
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target_link_libraries(openfusion PRIVATE ${SQLite3_LIBRARIES})
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@@ -56,5 +56,5 @@ set_property(TARGET openfusion PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_S
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# It's not something you should do, but it's there if you need it...
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if (NOT CMAKE_GENERATOR MATCHES "Visual Studio" AND NOT CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND NOT CMAKE_GENERATOR MATCHES "MinGW Makefiles")
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find_package(Threads REQUIRED)
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target_link_libraries(openfusion PRIVATE pthread)
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target_link_libraries(openfusion pthread)
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endif()
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21
Dockerfile
21
Dockerfile
@@ -1,21 +0,0 @@
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FROM debian:latest
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WORKDIR /usr/src/app
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RUN apt-get -y update && apt-get install -y \
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git \
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clang \
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make \
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libsqlite3-dev
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COPY . ./
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RUN make -j8
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# tabledata should be copied from the host;
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# clone it there before building the container
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#RUN git submodule update --init --recursive
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CMD ["./bin/fusion"]
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LABEL Name=openfusion Version=0.0.1
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12
config.ini
12
config.ini
@@ -1,3 +1,8 @@
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# name of the client build the server is targetting.
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# used for determining which patches to apply.
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# default is beta-20111013 for Academy, beta-20100104 otherwise.
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#buildname=beta-20100104
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# verbosity level
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# 0 = mostly silence
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# 1 = debug prints and unknown packets
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@@ -46,11 +51,6 @@ motd=Welcome to OpenFusion!
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# location of the patch folder
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#patchdir=tdata/patch/
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# Space-separated list of patch folders in patchdir to load from.
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# If you uncomment this, note that Academy builds *must* contain 1013,
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# and pre-Academy builds must *not* contain it.
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#enabledpatches=1013
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# xdt json filename
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#xdtdata=xdt.json
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# NPC json filename
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@@ -61,6 +61,8 @@ motd=Welcome to OpenFusion!
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#pathdata=paths.json
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# drop json filename
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#dropdata=drops.json
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# patchmap json filename
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#patchmapdata=patchmap.json
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# gruntwork output filename (this is what you submit)
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#gruntwork=gruntwork.json
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# location of the database
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@@ -1,12 +0,0 @@
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version: '3.4'
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services:
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openfusion:
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image: openfusion
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build:
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context: .
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dockerfile: ./Dockerfile
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ports:
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- "23000:23000"
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- "23001:23001"
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- "8003:8003"
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@@ -86,10 +86,7 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z, ui
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plr->x = X;
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plr->y = Y;
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plr->z = Z;
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if (plr->instanceID != I) {
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plr->instanceID = I;
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plr->recallInstance = INSTANCE_OVERWORLD;
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}
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plr->instanceID = I;
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if (oldChunk == newChunk)
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return; // didn't change chunks
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Chunking::updateEntityChunk({sock}, oldChunk, newChunk);
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@@ -135,6 +132,24 @@ void PlayerManager::sendPlayerTo(CNSocket* sock, int X, int Y, int Z, uint64_t I
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sock->sendPacket(resp, P_FE2CL_REP_PC_WARP_USE_NPC_SUCC);
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}
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if (I != INSTANCE_OVERWORLD) {
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INITSTRUCT(sP_FE2CL_INSTANCE_MAP_INFO, pkt);
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pkt.iInstanceMapNum = (int32_t)MAPNUM(I); // lower 32 bits are mapnum
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if (I != fromInstance // do not retransmit MAP_INFO on recall
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&& Racing::EPData.find(pkt.iInstanceMapNum) != Racing::EPData.end()) {
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EPInfo* ep = &Racing::EPData[pkt.iInstanceMapNum];
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pkt.iEP_ID = ep->EPID;
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pkt.iMapCoordX_Min = ep->zoneX * 51200;
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pkt.iMapCoordX_Max = (ep->zoneX + 1) * 51200;
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pkt.iMapCoordY_Min = ep->zoneY * 51200;
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pkt.iMapCoordY_Max = (ep->zoneY + 1) * 51200;
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pkt.iMapCoordZ_Min = INT32_MIN;
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pkt.iMapCoordZ_Max = INT32_MAX;
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}
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sock->sendPacket(pkt, P_FE2CL_INSTANCE_MAP_INFO);
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}
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INITSTRUCT(sP_FE2CL_REP_PC_GOTO_SUCC, pkt2);
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pkt2.iX = X;
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pkt2.iY = Y;
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@@ -361,24 +376,6 @@ static void loadPlayer(CNSocket* sock, CNPacketData* data) {
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updatePlayerPosition(sock, plr->x, plr->y, plr->z, plr->instanceID, plr->angle);
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sock->sendPacket(response, P_FE2CL_REP_PC_LOADING_COMPLETE_SUCC);
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if (plr->instanceID != INSTANCE_OVERWORLD) {
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INITSTRUCT(sP_FE2CL_INSTANCE_MAP_INFO, pkt);
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pkt.iInstanceMapNum = (int32_t)MAPNUM(plr->instanceID); // lower 32 bits are mapnum
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if (pkt.iInstanceMapNum != plr->recallInstance // do not retransmit MAP_INFO on recall
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&& Racing::EPData.find(pkt.iInstanceMapNum) != Racing::EPData.end()) {
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EPInfo* ep = &Racing::EPData[pkt.iInstanceMapNum];
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pkt.iEP_ID = ep->EPID;
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pkt.iMapCoordX_Min = ep->zoneX * 51200;
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pkt.iMapCoordX_Max = (ep->zoneX + 1) * 51200;
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pkt.iMapCoordY_Min = ep->zoneY * 51200;
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pkt.iMapCoordY_Max = (ep->zoneY + 1) * 51200;
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pkt.iMapCoordZ_Min = INT32_MIN;
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pkt.iMapCoordZ_Max = INT32_MAX;
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}
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sock->sendPacket(pkt, P_FE2CL_INSTANCE_MAP_INFO);
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}
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}
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static void heartbeatPlayer(CNSocket* sock, CNPacketData* data) {
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@@ -582,7 +579,7 @@ static void setFirstUseFlag(CNSocket* sock, CNPacketData* data) {
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std::cout << "[WARN] Client submitted invalid first use flag number?!" << std::endl;
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return;
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}
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if (flag->iFlagCode <= 64)
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plr->iFirstUseFlag[0] |= (1ULL << (flag->iFlagCode - 1));
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else
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@@ -1086,6 +1086,33 @@ static void patchJSON(json* base, json* patch) {
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void TableData::init() {
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int32_t nextId = INT32_MAX; // next dynamic ID to hand out
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json patchmap;
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// load patch map
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{
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std::fstream fstream;
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fstream.open(settings::TDATADIR + "/" + settings::PATCHMAPJSON);
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if (fstream.fail()) {
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std::cerr << "[FATAL] Critical tdata file missing: " << settings::PATCHMAPJSON << std::endl;
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exit(1);
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}
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if (fstream.peek() == std::ifstream::traits_type::eof()) {
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std::cerr << "[FATAL] Critical tdata file is empty: " << settings::PATCHMAPJSON << std::endl;
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exit(1);
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}
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fstream >> patchmap;
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fstream.close();
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}
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// ensure that there is a patch list for the current build
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if (patchmap["patchmap"].find(settings::BUILDNAME) == patchmap["patchmap"].end()) {
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std::cerr << "[FATAL] Build name " << settings::BUILDNAME << " not found in " <<
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settings::PATCHMAPJSON << std::endl;
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exit(1);
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}
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// base JSON tables
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json xdt, paths, drops, eggs, npcs, mobs, gruntwork;
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@@ -1134,15 +1161,13 @@ void TableData::init() {
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fstream >> *table.first;
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}
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// patching: load each patch directory specified in the config file
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// split config field into individual patch entries
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std::stringstream ss(settings::ENABLEDPATCHES);
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std::istream_iterator<std::string> begin(ss);
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std::istream_iterator<std::string> end;
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// patching: load each patch directory specified in patchmap.json
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// fetch list of patches that need to be applied for the current build
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json patch;
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for (auto it = begin; it != end; it++) {
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json patchlist = patchmap["patchmap"][settings::BUILDNAME];
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for (auto it = patchlist.begin(); it != patchlist.end(); it++) {
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// this is the theoretical path of a corresponding patch for this file
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std::string patchModuleName = *it;
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std::string patchFile = settings::PATCHDIR + patchModuleName + "/" + table.second;
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@@ -47,12 +47,13 @@ std::string settings::GRUNTWORKJSON = "gruntwork.json";
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std::string settings::MOTDSTRING = "Welcome to OpenFusion!";
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std::string settings::DROPSJSON = "drops.json";
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std::string settings::PATHJSON = "paths.json";
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std::string settings::PATCHMAPJSON = "patchmap.json";
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#ifdef ACADEMY
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std::string settings::XDTJSON = "xdt1013.json";
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std::string settings::ENABLEDPATCHES = "1013";
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std::string settings::BUILDNAME = "beta-20111013";
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#else
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std::string settings::XDTJSON = "xdt.json";
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std::string settings::ENABLEDPATCHES = "";
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std::string settings::BUILDNAME = "beta-20100104";
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#endif // ACADEMY
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int settings::ACCLEVEL = 1;
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@@ -78,6 +79,7 @@ void settings::init() {
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return;
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}
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BUILDNAME = reader.Get("", "buildname", BUILDNAME);
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VERBOSITY = reader.GetInteger("", "verbosity", VERBOSITY);
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SANDBOX = reader.GetBoolean("", "sandbox", SANDBOX);
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LOGINPORT = reader.GetInteger("login", "port", LOGINPORT);
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@@ -105,7 +107,7 @@ void settings::init() {
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DBPATH = reader.Get("shard", "dbpath", DBPATH);
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TDATADIR = reader.Get("shard", "tdatadir", TDATADIR);
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PATCHDIR = reader.Get("shard", "patchdir", PATCHDIR);
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ENABLEDPATCHES = reader.Get("shard", "enabledpatches", ENABLEDPATCHES);
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PATCHMAPJSON = reader.Get("shard", "patchmapdata", PATCHMAPJSON);
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ACCLEVEL = reader.GetInteger("shard", "accountlevel", ACCLEVEL);
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EVENTMODE = reader.GetInteger("shard", "eventmode", EVENTMODE);
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DISABLEFIRSTUSEFLAG = reader.GetBoolean("shard", "disablefirstuseflag", DISABLEFIRSTUSEFLAG);
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@@ -29,7 +29,8 @@ namespace settings {
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extern std::string GRUNTWORKJSON;
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extern std::string DBPATH;
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extern std::string PATCHDIR;
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extern std::string ENABLEDPATCHES;
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extern std::string PATCHMAPJSON;
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extern std::string BUILDNAME;
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extern std::string TDATADIR;
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extern int EVENTMODE;
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extern bool MONITORENABLED;
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