2 Commits

Author SHA1 Message Date
3cfecd9644 Refuse to run if the specified build name isn't in the patch map 2023-06-26 06:48:12 +02:00
6537e38987 Replace enabledpatches config option with patchmap.json
This should make it a lot easier to manage patch directories when we add
support for each known client build.
2023-06-26 05:42:57 +02:00
10 changed files with 68 additions and 101 deletions

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@@ -1 +0,0 @@
version.h

26
.vscode/launch.json vendored
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@@ -1,26 +0,0 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug (Linux)",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/bin/fusion",
"cwd": "${workspaceFolder}"
},
{
"name": "Debug (Windows)",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}/bin/Debug/winfusion.exe",
"cwd": "${workspaceFolder}"
},
{
"name": "Release (Windows)",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}/bin/Release/winfusion.exe",
"cwd": "${workspaceFolder}"
}
]
}

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@@ -44,7 +44,7 @@ add_executable(openfusion ${SOURCES})
set_target_properties(openfusion PROPERTIES OUTPUT_NAME ${BIN_NAME})
# find sqlite3 and use it
find_package(SQLite3 REQUIRED)
find_package(sqlite3 REQUIRED)
target_include_directories(openfusion PRIVATE ${SQLite3_INCLUDE_DIRS})
target_link_libraries(openfusion PRIVATE ${SQLite3_LIBRARIES})
@@ -56,5 +56,5 @@ set_property(TARGET openfusion PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_S
# It's not something you should do, but it's there if you need it...
if (NOT CMAKE_GENERATOR MATCHES "Visual Studio" AND NOT CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND NOT CMAKE_GENERATOR MATCHES "MinGW Makefiles")
find_package(Threads REQUIRED)
target_link_libraries(openfusion PRIVATE pthread)
target_link_libraries(openfusion pthread)
endif()

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@@ -1,21 +0,0 @@
FROM debian:latest
WORKDIR /usr/src/app
RUN apt-get -y update && apt-get install -y \
git \
clang \
make \
libsqlite3-dev
COPY . ./
RUN make -j8
# tabledata should be copied from the host;
# clone it there before building the container
#RUN git submodule update --init --recursive
CMD ["./bin/fusion"]
LABEL Name=openfusion Version=0.0.1

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@@ -1,3 +1,8 @@
# name of the client build the server is targetting.
# used for determining which patches to apply.
# default is beta-20111013 for Academy, beta-20100104 otherwise.
#buildname=beta-20100104
# verbosity level
# 0 = mostly silence
# 1 = debug prints and unknown packets
@@ -46,11 +51,6 @@ motd=Welcome to OpenFusion!
# location of the patch folder
#patchdir=tdata/patch/
# Space-separated list of patch folders in patchdir to load from.
# If you uncomment this, note that Academy builds *must* contain 1013,
# and pre-Academy builds must *not* contain it.
#enabledpatches=1013
# xdt json filename
#xdtdata=xdt.json
# NPC json filename
@@ -61,6 +61,8 @@ motd=Welcome to OpenFusion!
#pathdata=paths.json
# drop json filename
#dropdata=drops.json
# patchmap json filename
#patchmapdata=patchmap.json
# gruntwork output filename (this is what you submit)
#gruntwork=gruntwork.json
# location of the database

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@@ -1,12 +0,0 @@
version: '3.4'
services:
openfusion:
image: openfusion
build:
context: .
dockerfile: ./Dockerfile
ports:
- "23000:23000"
- "23001:23001"
- "8003:8003"

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@@ -86,10 +86,7 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z, ui
plr->x = X;
plr->y = Y;
plr->z = Z;
if (plr->instanceID != I) {
plr->instanceID = I;
plr->recallInstance = INSTANCE_OVERWORLD;
}
plr->instanceID = I;
if (oldChunk == newChunk)
return; // didn't change chunks
Chunking::updateEntityChunk({sock}, oldChunk, newChunk);
@@ -135,6 +132,24 @@ void PlayerManager::sendPlayerTo(CNSocket* sock, int X, int Y, int Z, uint64_t I
sock->sendPacket(resp, P_FE2CL_REP_PC_WARP_USE_NPC_SUCC);
}
if (I != INSTANCE_OVERWORLD) {
INITSTRUCT(sP_FE2CL_INSTANCE_MAP_INFO, pkt);
pkt.iInstanceMapNum = (int32_t)MAPNUM(I); // lower 32 bits are mapnum
if (I != fromInstance // do not retransmit MAP_INFO on recall
&& Racing::EPData.find(pkt.iInstanceMapNum) != Racing::EPData.end()) {
EPInfo* ep = &Racing::EPData[pkt.iInstanceMapNum];
pkt.iEP_ID = ep->EPID;
pkt.iMapCoordX_Min = ep->zoneX * 51200;
pkt.iMapCoordX_Max = (ep->zoneX + 1) * 51200;
pkt.iMapCoordY_Min = ep->zoneY * 51200;
pkt.iMapCoordY_Max = (ep->zoneY + 1) * 51200;
pkt.iMapCoordZ_Min = INT32_MIN;
pkt.iMapCoordZ_Max = INT32_MAX;
}
sock->sendPacket(pkt, P_FE2CL_INSTANCE_MAP_INFO);
}
INITSTRUCT(sP_FE2CL_REP_PC_GOTO_SUCC, pkt2);
pkt2.iX = X;
pkt2.iY = Y;
@@ -361,24 +376,6 @@ static void loadPlayer(CNSocket* sock, CNPacketData* data) {
updatePlayerPosition(sock, plr->x, plr->y, plr->z, plr->instanceID, plr->angle);
sock->sendPacket(response, P_FE2CL_REP_PC_LOADING_COMPLETE_SUCC);
if (plr->instanceID != INSTANCE_OVERWORLD) {
INITSTRUCT(sP_FE2CL_INSTANCE_MAP_INFO, pkt);
pkt.iInstanceMapNum = (int32_t)MAPNUM(plr->instanceID); // lower 32 bits are mapnum
if (pkt.iInstanceMapNum != plr->recallInstance // do not retransmit MAP_INFO on recall
&& Racing::EPData.find(pkt.iInstanceMapNum) != Racing::EPData.end()) {
EPInfo* ep = &Racing::EPData[pkt.iInstanceMapNum];
pkt.iEP_ID = ep->EPID;
pkt.iMapCoordX_Min = ep->zoneX * 51200;
pkt.iMapCoordX_Max = (ep->zoneX + 1) * 51200;
pkt.iMapCoordY_Min = ep->zoneY * 51200;
pkt.iMapCoordY_Max = (ep->zoneY + 1) * 51200;
pkt.iMapCoordZ_Min = INT32_MIN;
pkt.iMapCoordZ_Max = INT32_MAX;
}
sock->sendPacket(pkt, P_FE2CL_INSTANCE_MAP_INFO);
}
}
static void heartbeatPlayer(CNSocket* sock, CNPacketData* data) {
@@ -582,7 +579,7 @@ static void setFirstUseFlag(CNSocket* sock, CNPacketData* data) {
std::cout << "[WARN] Client submitted invalid first use flag number?!" << std::endl;
return;
}
if (flag->iFlagCode <= 64)
plr->iFirstUseFlag[0] |= (1ULL << (flag->iFlagCode - 1));
else

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@@ -1086,6 +1086,33 @@ static void patchJSON(json* base, json* patch) {
void TableData::init() {
int32_t nextId = INT32_MAX; // next dynamic ID to hand out
json patchmap;
// load patch map
{
std::fstream fstream;
fstream.open(settings::TDATADIR + "/" + settings::PATCHMAPJSON);
if (fstream.fail()) {
std::cerr << "[FATAL] Critical tdata file missing: " << settings::PATCHMAPJSON << std::endl;
exit(1);
}
if (fstream.peek() == std::ifstream::traits_type::eof()) {
std::cerr << "[FATAL] Critical tdata file is empty: " << settings::PATCHMAPJSON << std::endl;
exit(1);
}
fstream >> patchmap;
fstream.close();
}
// ensure that there is a patch list for the current build
if (patchmap["patchmap"].find(settings::BUILDNAME) == patchmap["patchmap"].end()) {
std::cerr << "[FATAL] Build name " << settings::BUILDNAME << " not found in " <<
settings::PATCHMAPJSON << std::endl;
exit(1);
}
// base JSON tables
json xdt, paths, drops, eggs, npcs, mobs, gruntwork;
@@ -1134,15 +1161,13 @@ void TableData::init() {
fstream >> *table.first;
}
// patching: load each patch directory specified in the config file
// split config field into individual patch entries
std::stringstream ss(settings::ENABLEDPATCHES);
std::istream_iterator<std::string> begin(ss);
std::istream_iterator<std::string> end;
// patching: load each patch directory specified in patchmap.json
// fetch list of patches that need to be applied for the current build
json patch;
for (auto it = begin; it != end; it++) {
json patchlist = patchmap["patchmap"][settings::BUILDNAME];
for (auto it = patchlist.begin(); it != patchlist.end(); it++) {
// this is the theoretical path of a corresponding patch for this file
std::string patchModuleName = *it;
std::string patchFile = settings::PATCHDIR + patchModuleName + "/" + table.second;

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@@ -47,12 +47,13 @@ std::string settings::GRUNTWORKJSON = "gruntwork.json";
std::string settings::MOTDSTRING = "Welcome to OpenFusion!";
std::string settings::DROPSJSON = "drops.json";
std::string settings::PATHJSON = "paths.json";
std::string settings::PATCHMAPJSON = "patchmap.json";
#ifdef ACADEMY
std::string settings::XDTJSON = "xdt1013.json";
std::string settings::ENABLEDPATCHES = "1013";
std::string settings::BUILDNAME = "beta-20111013";
#else
std::string settings::XDTJSON = "xdt.json";
std::string settings::ENABLEDPATCHES = "";
std::string settings::BUILDNAME = "beta-20100104";
#endif // ACADEMY
int settings::ACCLEVEL = 1;
@@ -78,6 +79,7 @@ void settings::init() {
return;
}
BUILDNAME = reader.Get("", "buildname", BUILDNAME);
VERBOSITY = reader.GetInteger("", "verbosity", VERBOSITY);
SANDBOX = reader.GetBoolean("", "sandbox", SANDBOX);
LOGINPORT = reader.GetInteger("login", "port", LOGINPORT);
@@ -105,7 +107,7 @@ void settings::init() {
DBPATH = reader.Get("shard", "dbpath", DBPATH);
TDATADIR = reader.Get("shard", "tdatadir", TDATADIR);
PATCHDIR = reader.Get("shard", "patchdir", PATCHDIR);
ENABLEDPATCHES = reader.Get("shard", "enabledpatches", ENABLEDPATCHES);
PATCHMAPJSON = reader.Get("shard", "patchmapdata", PATCHMAPJSON);
ACCLEVEL = reader.GetInteger("shard", "accountlevel", ACCLEVEL);
EVENTMODE = reader.GetInteger("shard", "eventmode", EVENTMODE);
DISABLEFIRSTUSEFLAG = reader.GetBoolean("shard", "disablefirstuseflag", DISABLEFIRSTUSEFLAG);

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@@ -29,7 +29,8 @@ namespace settings {
extern std::string GRUNTWORKJSON;
extern std::string DBPATH;
extern std::string PATCHDIR;
extern std::string ENABLEDPATCHES;
extern std::string PATCHMAPJSON;
extern std::string BUILDNAME;
extern std::string TDATADIR;
extern int EVENTMODE;
extern bool MONITORENABLED;