Commit Graph

12 Commits

Author SHA1 Message Date
dongresource 14bc368073 Dynamically allocate the Player struct in PlayerView.
This way we're not always passing it around by value.
Note that the Player structs in CNSharedData are still
pass-by-reference. Will probably change this later.
2020-08-25 00:59:55 +02:00
CPunch 6d3868349d removed debug output in keepAliveTimer 2020-08-24 16:12:49 -05:00
CPunch 16bca39dae added simple timer system to CNShardServer 2020-08-24 16:11:40 -05:00
dongresource e99feb03d5 Add verbosity levels. 2020-08-23 23:09:31 +02:00
CPunch 88953541ef added INITSTRUCT to zero-out data 2020-08-22 19:26:18 -05:00
CPunch 94b0dc724e major refactoring 2020-08-22 18:31:09 -05:00
CPunch 35b424c531 fixed warnings for VC++ 2020-08-22 13:38:27 -05:00
dongresource 35c622d8a2 Add support for verbose logging. 2020-08-22 19:39:13 +02:00
dongresource 43f2def80b Report unhandled packets in string form. 2020-08-22 19:19:46 +02:00
CPunch 24d30a05bf added heartbeat support 2020-08-18 20:34:39 -05:00
CPunch 47b76b422c added sanity checks 2020-08-18 19:11:31 -05:00
CPunch 9d366e3720 inital commit 2020-08-18 15:42:30 -05:00