Commit Graph

13 Commits

Author SHA1 Message Date
14bc368073 Dynamically allocate the Player struct in PlayerView.
This way we're not always passing it around by value.
Note that the Player structs in CNSharedData are still
pass-by-reference. Will probably change this later.
2020-08-25 00:59:55 +02:00
Zenpock
1d792a21dd
Npc Warp implementation (#29)
* Update CNShardServer.hpp

* Update ChatManager.cpp

* Update ChatManager.hpp

* Update NPCManager.cpp

* Update NPCManager.hpp

* Add files via upload

* Update NPCManager.cpp

* Update NPCManager.cpp

* Update ChatManager.cpp

* Update ChatManager.cpp

* Update NPCManager.cpp

* Update NPCManager.cpp

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-23 10:32:25 -05:00
88953541ef added INITSTRUCT to zero-out data 2020-08-22 19:26:18 -05:00
94b0dc724e major refactoring 2020-08-22 18:31:09 -05:00
Zenpock
4f10ee0505
MenuChat Added (#25)
* Update CNShardServer.hpp

* Update ChatManager.cpp

* Update ChatManager.hpp

Co-authored-by: CPunch <sethtstubbs@gmail.com>
2020-08-22 13:11:47 -05:00
7b085e9c8b added sanity checks 2020-08-20 18:50:30 -05:00
b8f7d2efc6 added comments to chatHandler() 2020-08-19 13:25:54 -05:00
e7b58c4b32 fixed formatting 2020-08-19 13:22:51 -05:00
8328ebf4f3 Chat Feature
Chat with other players, no swearing!!!
2020-08-19 18:47:25 +01:00
a17b72b0b3 Revert "Chat Feature"
This reverts commit 95e454232a.
2020-08-19 18:43:24 +01:00
95e454232a Chat Feature
It just works
2020-08-19 18:37:15 +01:00
47b76b422c added sanity checks 2020-08-18 19:11:31 -05:00
9d366e3720 inital commit 2020-08-18 15:42:30 -05:00