Adapted Egg Buffing to Nano powers

* Adapted eggs to nano power data.
* Tweaked nano abilities.
This commit is contained in:
2020-11-13 03:20:51 +00:00
committed by Gent S
parent fe7ec44554
commit f7c0596a4c
4 changed files with 46 additions and 111 deletions

View File

@@ -65,7 +65,7 @@ namespace NanoManager {
void setNanoSkill(CNSocket* sock, sP_CL2FE_REQ_NANO_TUNE* skill);
void resetNanoSkill(CNSocket* sock, int16_t nanoID);
void nanoUnbuff(CNSocket* sock, int* targetData, int32_t bitFlag, int16_t timeBuffID, int16_t amount, bool groupPower);
void applyBuff(CNSocket* sock, int skillID, int eTBU, int eTBT, int32_t groupFlags);
bool applyBuff(CNSocket* sock, int skillID, int eTBU, int eTBT, int32_t groupFlags, bool eggBuff=false);
int nanoStyle(int nanoID);
int* findTargets(Player* plr, int skillID, CNPacketData* data = nullptr);
}