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added a chunk sanity check
removed unneccesary include
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@@ -625,7 +625,6 @@ void TableData::loadGruntwork(int32_t *nextId) {
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NPCManager::Eggs[id] = addEgg;
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NPCManager::updateNPCPosition(id, egg["iX"], egg["iY"], egg["iZ"], egg["iMapNum"]);
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TableData::RunningEggs[id] = addEgg;
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std::cout << id << " " << addEgg->currentChunks.size() << std::endl;
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}
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