mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-11-30 04:20:06 +00:00
Passive nano powers
This commit is contained in:
@@ -19,6 +19,7 @@ using namespace Combat;
|
||||
/// Player Id -> Bullet Id -> Bullet
|
||||
std::map<int32_t, std::map<int8_t, Bullet>> Combat::Bullets;
|
||||
|
||||
#pragma region Player
|
||||
bool Player::addBuff(int buffId, BuffCallback<int, BuffStack*> onUpdate, BuffCallback<time_t> onTick, BuffStack* stack) {
|
||||
EntityRef self = PlayerManager::getSockFromID(iID);
|
||||
|
||||
@@ -87,6 +88,10 @@ std::vector<EntityRef> Player::getGroupMembers() {
|
||||
return members;
|
||||
}
|
||||
|
||||
int32_t Player::getCharType() {
|
||||
return 1; // eCharType (eCT_PC)
|
||||
}
|
||||
|
||||
int32_t Player::getID() {
|
||||
return iID;
|
||||
}
|
||||
@@ -94,7 +99,9 @@ int32_t Player::getID() {
|
||||
void Player::step(time_t currTime) {
|
||||
// no-op
|
||||
}
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CombatNPC
|
||||
bool CombatNPC::addBuff(int buffId, BuffCallback<int, BuffStack*> onUpdate, BuffCallback<time_t> onTick, BuffStack* stack) { /* stubbed */
|
||||
return false;
|
||||
}
|
||||
@@ -143,6 +150,12 @@ std::vector<EntityRef> CombatNPC::getGroupMembers() {
|
||||
return members;
|
||||
}
|
||||
|
||||
int32_t CombatNPC::getCharType() {
|
||||
if(kind == EntityKind::MOB)
|
||||
return 4; // eCharType (eCT_MOB)
|
||||
return 2; // eCharType (eCT_NPC)
|
||||
}
|
||||
|
||||
int32_t CombatNPC::getID() {
|
||||
return id;
|
||||
}
|
||||
@@ -172,6 +185,7 @@ void CombatNPC::transition(AIState newState, EntityRef src) {
|
||||
event.handler(src, this);
|
||||
*/
|
||||
}
|
||||
#pragma endregion
|
||||
|
||||
static std::pair<int,int> getDamage(int attackPower, int defensePower, bool shouldCrit,
|
||||
bool batteryBoost, int attackerStyle,
|
||||
@@ -755,10 +769,7 @@ static void playerTick(CNServer *serv, time_t currTime) {
|
||||
if (skill->drainType == SkillDrainType::PASSIVE) {
|
||||
// apply passive buff
|
||||
drainRate = skill->batteryUse[boost * 3];
|
||||
if(Abilities::usePassiveNanoSkill(skill, plr, boost * 3)) {
|
||||
// first buff, send back skill use packet(s)
|
||||
// TODO
|
||||
}
|
||||
Abilities::usePassiveNanoSkill(skill, plr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user