mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2026-01-24 07:20:49 +00:00
Rearranged the codebase a little.
* Deleted empty Player.cpp * Moved the helper functions from the obsolete CNStructs.cpp into main.cpp and deleted it * Renamed CombatManager to MobManager, as that will likely become it's main focus soon
This commit is contained in:
16
src/MobManager.hpp
Normal file
16
src/MobManager.hpp
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "CNProtocol.hpp"
|
||||
#include "CNShared.hpp"
|
||||
#include "CNShardServer.hpp"
|
||||
|
||||
namespace MobManager {
|
||||
void init();
|
||||
|
||||
void pcAttackNpcs(CNSocket *sock, CNPacketData *data);
|
||||
void combatBegin(CNSocket *sock, CNPacketData *data);
|
||||
void combatEnd(CNSocket *sock, CNPacketData *data);
|
||||
void dotDamageOnOff(CNSocket *sock, CNPacketData *data);
|
||||
|
||||
void giveReward(CNSocket *sock);
|
||||
}
|
||||
Reference in New Issue
Block a user