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Bugfixes + Damage Formula Adjustment
* Entering/exiting groups should apply/remove group buffs. * Fixed issues with nanos losing all stamina from various revives/warp away. * Heavily tweaked damage formula, nano types now boost/decrease damage. * Weapons can consume battery returning extra damage, battery consumed depends on enemy level.
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@@ -64,4 +64,5 @@ struct Player {
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int32_t iIDGroup;
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int groupCnt;
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int32_t groupIDs[4];
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int32_t iGroupConditionBitFlag;
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};
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