mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-12-28 06:20:03 +00:00
Bugfixes + Damage Formula Adjustment
* Entering/exiting groups should apply/remove group buffs. * Fixed issues with nanos losing all stamina from various revives/warp away. * Heavily tweaked damage formula, nano types now boost/decrease damage. * Weapons can consume battery returning extra damage, battery consumed depends on enemy level.
This commit is contained in:
@@ -66,4 +66,5 @@ namespace NanoManager {
|
||||
|
||||
int nanoStyle(int nanoId);
|
||||
void revivePlayer(Player* plr);
|
||||
void nanoChangeBuff(CNSocket* sock, Player* plr, int32_t cbFrom, int32_t cbTo);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user