Bugfixes + Damage Formula Adjustment

* Entering/exiting groups should apply/remove group buffs.
* Fixed issues with nanos losing all stamina from various revives/warp away.
* Heavily tweaked damage formula, nano types now boost/decrease damage.
* Weapons can consume battery returning extra damage, battery consumed depends on enemy level.
This commit is contained in:
2020-10-09 01:01:35 +01:00
parent bae834fefa
commit d99dad261c
8 changed files with 213 additions and 77 deletions

View File

@@ -66,4 +66,5 @@ namespace NanoManager {
int nanoStyle(int nanoId);
void revivePlayer(Player* plr);
void nanoChangeBuff(CNSocket* sock, Player* plr, int32_t cbFrom, int32_t cbTo);
}