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Time to go, gumballs and nano potions (#113)
* set up "go to the time machine" button working * warping to the past now sets PayZoneFlag and removes all active missions * added gumballs functionality * added nano potions functionality * formatting fix
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@@ -56,4 +56,5 @@ namespace MissionManager {
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void mobKilled(CNSocket *sock, int mobid);
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void saveMission(Player* player, int missionId);
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void quitTask(CNSocket* sock, int32_t taskNum);
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}
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