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Fix vehicle type override
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b929d12902
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@ -34,5 +34,4 @@ namespace NPCManager {
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void npcVendorBuyback(CNSocket* sock, CNPacketData* data);
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void npcVendorBuyBattery(CNSocket* sock, CNPacketData* data);
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void npcCombineItems(CNSocket* sock, CNPacketData* data);
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void updatePlayerNPCS(CNSocket* sock, PlayerView& plr);
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}
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@ -112,7 +112,8 @@ void TableData::init() {
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itemSet = xdtData[setNames[i]]["m_pItemData"];
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for (nlohmann::json::iterator _item = itemSet.begin(); _item != itemSet.end(); _item++) {
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auto item = _item.value();
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ItemManager::ItemData[std::pair<int32_t, int32_t>(item["m_iItemNumber"], i == 11 ? 9 : (i == 10 ? 7 : (int)item["m_iEquipLoc"]))]
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int typeOverride = getItemType(i);
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ItemManager::ItemData[std::pair<int32_t, int32_t>(item["m_iItemNumber"], typeOverride != -1 ? typeOverride : (int)item["m_iEquipLoc"])]
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= { item["m_iTradeAble"] == 1, item["m_iSellAble"] == 1, item["m_iItemPrice"], item["m_iItemSellPrice"], item["m_iStackNumber"], i > 9 ? 0 : (int)item["m_iMinReqLev"],
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i > 9 ? 1 : (int)item["m_iRarity"] };
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}
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@ -190,3 +191,22 @@ void TableData::cleanup() {
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for (auto& pair : NPCManager::NPCs)
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delete pair.second;
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}
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int TableData::getItemType(int itemSet) {
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int overriden;
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switch (itemSet)
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{
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case 11:
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overriden = 9;
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break;
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case 10:
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overriden = 7;
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break;
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case 9:
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overriden = 10;
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break;
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default:
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overriden = -1;
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}
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return overriden;
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}
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@ -4,4 +4,6 @@
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namespace TableData {
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void init();
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void cleanup();
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int getItemType(int);
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}
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