Properly implement first use flags

This commit is contained in:
Kamil
2020-12-07 19:01:29 +01:00
committed by Gent S
parent 66ecc45fce
commit bd3a91e530
4 changed files with 47 additions and 19 deletions

View File

@@ -79,6 +79,8 @@ struct Player {
int64_t buddyIDs[50];
bool isBuddyBlocked[50];
uint64_t iFirstUseFlag[2];
ChunkPos chunkPos;
std::set<Chunk*>* viewableChunks;
time_t lastHeartbeat;