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Fixed halved NPC distance and renamed config option to chunksize.
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@@ -252,7 +252,7 @@ void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) {
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* it gets Count from Quest Inventory
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*
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* KillNPCCount sets RemainEnemyNum in the client
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* Yes, this is extraordinary stupid, even for Grigon
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* Yes, this is extraordinary stupid.
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*/
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}
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}
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