Fixed halved NPC distance and renamed config option to chunksize.

This commit is contained in:
2020-09-21 23:30:05 +02:00
parent d6357197d3
commit a768a4f539
5 changed files with 7 additions and 11 deletions

View File

@@ -61,7 +61,7 @@ bool ChunkManager::checkChunk(std::pair<int, int> chunk) {
}
std::pair<int, int> ChunkManager::grabChunk(int posX, int posY) {
return std::make_pair<int, int>(posX / (settings::PLAYERDISTANCE / 3), posY / (settings::PLAYERDISTANCE / 3));
return std::make_pair<int, int>(posX / (settings::CHUNKSIZE / 3), posY / (settings::CHUNKSIZE / 3));
}
std::vector<Chunk*> ChunkManager::grabChunks(std::pair<int, int> chunk) {
@@ -103,4 +103,4 @@ std::vector<Chunk*> ChunkManager::getDeltaChunks(std::vector<Chunk*> from, std::
}
return delta;
}
}