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Reword some comments and correct paths in the Readme.
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14
README.md
14
README.md
@@ -16,7 +16,7 @@ tl;dr:
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From then on, any time you want to run the "game":
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3. Run `OpenFusionRelease/winfusion.exe`
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3. Run `Server/winfusion.exe`
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4. Run `FreeClient/OpenFusionClient.exe`
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Currently the client by default connects to a public server hosted by Cake. Change the loginInfo.php to point to your own server if you want to host your own.
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@@ -61,7 +61,7 @@ When the player clicks "ENTER THE GAME" (or completes the tutorial), the login s
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## Configuration
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You can change the ports the FusionFall server listens on in `OpenFusion/config.ini`. Make sure the login server port is in sync with `loginInfo.php`.
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You can change the ports the FusionFall server listens on in `Server/config.ini`. Make sure the login server port is in sync with `loginInfo.php`.
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The shard port needs no such synchronization.
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You can also configure the distance at which you'll be able to see other players, though by default it's already as high as you'll want it.
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@@ -103,11 +103,11 @@ To make your landwalking experience more pleasant, you can make use of a few adm
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* `/goto` is useful for more precise teleportation (ie. for getting into Infected Zones, etc.).
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### Item commands
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* /itemN [type] [itemId] [amount]
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* `/itemN [type] [itemId] [amount]`
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(Refer to the [item list](https://docs.google.com/spreadsheets/d/1mpoJ9iTHl_xLI4wQ_9UvIDYNcsDYscdkyaGizs43TCg/))
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### Nano commands
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* /nano [id] (1-36)
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* /nano_equip [id] (1-36) [slot] (0-2)
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* /nano_unequip [slot] (0-2)
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* /nano_active [slot] (0-2)
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* `/nano [id] (1-36)`
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* `/nano_equip [id] (1-36) [slot] (0-2)`
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* `/nano_unequip [slot] (0-2)`
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* `/nano_active [slot] (0-2)`
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