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[refactor] Separate email functions out of BuddyManager into Email
This commit is contained in:
parent
df1ac82300
commit
8981ad8c14
2
Makefile
2
Makefile
@ -37,6 +37,7 @@ CXXSRC=\
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src/CNShared.cpp\
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src/Database.cpp\
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src/Defines.cpp\
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src/Email.cpp\
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src/main.cpp\
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src/MissionManager.cpp\
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src/MobAI.cpp\
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@ -80,6 +81,7 @@ CXXHDR=\
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src/CNStructs.hpp\
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src/Database.hpp\
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src/Defines.hpp\
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src/Email.hpp\
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vendor/INIReader.hpp\
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vendor/JSON.hpp\
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src/MissionManager.hpp\
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@ -22,15 +22,6 @@ void BuddyManager::init() {
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_SET_PC_BLOCK, reqPlayerBlock);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_REMOVE_BUDDY, reqBuddyDelete);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_BUDDY_WARP, reqBuddyWarp);
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//
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_EMAIL_UPDATE_CHECK, emailUpdateCheck);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST, emailReceivePageList);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_READ_EMAIL, emailRead);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_CANDY, emailReceiveTaros);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM, emailReceiveItemSingle);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL, emailReceiveItemAll);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_DELETE_EMAIL, emailDelete);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_SEND_EMAIL, emailSend);
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}
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// Refresh buddy list
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@ -481,318 +472,6 @@ fail:
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_BUDDY_WARP_FAIL, sizeof(sP_FE2CL_REP_PC_BUDDY_WARP_FAIL));
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}
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void BuddyManager::emailUpdateCheck(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_EMAIL_UPDATE_CHECK))
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return; // malformed packet
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INITSTRUCT(sP_FE2CL_REP_PC_NEW_EMAIL, resp);
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resp.iNewEmailCnt = Database::getUnreadEmailCount(PlayerManager::getPlayer(sock)->iID);
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_NEW_EMAIL, sizeof(sP_FE2CL_REP_PC_NEW_EMAIL));
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}
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void BuddyManager::emailReceivePageList(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST))
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return; // malformed packet
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sP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST*)data->buf;
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INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC, resp);
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resp.iPageNum = pkt->iPageNum;
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std::vector<Database::EmailData> emails = Database::getEmails(PlayerManager::getPlayer(sock)->iID, pkt->iPageNum);
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for (int i = 0; i < emails.size(); i++) {
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// convert each email and load them into the packet
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Database::EmailData* email = &emails.at(i);
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sEmailInfo* emailInfo = new sEmailInfo();
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emailInfo->iEmailIndex = email->MsgIndex;
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emailInfo->iReadFlag = email->ReadFlag;
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emailInfo->iItemCandyFlag = email->ItemFlag;
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emailInfo->iFromPCUID = email->SenderId;
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emailInfo->SendTime = timeStampToStruct(email->SendTime);
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emailInfo->DeleteTime = timeStampToStruct(email->DeleteTime);
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U8toU16(email->SenderFirstName, emailInfo->szFirstName, sizeof(emailInfo->szFirstName));
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U8toU16(email->SenderLastName, emailInfo->szLastName, sizeof(emailInfo->szLastName));
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U8toU16(email->SubjectLine, emailInfo->szSubject, sizeof(emailInfo->szSubject));
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resp.aEmailInfo[i] = *emailInfo;
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}
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC));
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}
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void BuddyManager::emailRead(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_READ_EMAIL))
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return; // malformed packet
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sP_CL2FE_REQ_PC_READ_EMAIL* pkt = (sP_CL2FE_REQ_PC_READ_EMAIL*)data->buf;
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Player* plr = PlayerManager::getPlayer(sock);
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Database::EmailData email = Database::getEmail(plr->iID, pkt->iEmailIndex);
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sItemBase* attachments = Database::getEmailAttachments(plr->iID, pkt->iEmailIndex);
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email.ReadFlag = 1; // mark as read
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Database::updateEmailContent(&email);
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INITSTRUCT(sP_FE2CL_REP_PC_READ_EMAIL_SUCC, resp);
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resp.iEmailIndex = pkt->iEmailIndex;
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resp.iCash = email.Taros;
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for (int i = 0; i < 4; i++) {
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resp.aItem[i] = attachments[i];
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}
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U8toU16(email.MsgBody, (char16_t*)resp.szContent, sizeof(resp.szContent));
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_READ_EMAIL_SUCC, sizeof(sP_FE2CL_REP_PC_READ_EMAIL_SUCC));
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}
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void BuddyManager::emailReceiveTaros(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_CANDY))
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return; // malformed packet
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sP_CL2FE_REQ_PC_RECV_EMAIL_CANDY* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_CANDY*)data->buf;
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Player* plr = PlayerManager::getPlayer(sock);
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Database::EmailData email = Database::getEmail(plr->iID, pkt->iEmailIndex);
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// money transfer
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plr->money += email.Taros;
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email.Taros = 0;
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// update Taros in email
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Database::updateEmailContent(&email);
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INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC, resp);
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resp.iCandy = plr->money;
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resp.iEmailIndex = pkt->iEmailIndex;
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC));
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}
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void BuddyManager::emailReceiveItemSingle(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM))
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return; // malformed packet
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sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM*)data->buf;
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Player* plr = PlayerManager::getPlayer(sock);
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if (pkt->iSlotNum < 0 || pkt->iSlotNum >= AINVEN_COUNT || pkt->iSlotNum < 1 || pkt->iSlotNum > 4)
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return; // sanity check
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// get email item from db and delete it
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sItemBase* attachments = Database::getEmailAttachments(plr->iID, pkt->iEmailIndex);
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sItemBase itemFrom = attachments[pkt->iEmailItemSlot - 1];
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Database::deleteEmailAttachments(plr->iID, pkt->iEmailIndex, pkt->iEmailItemSlot);
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// move item to player inventory
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sItemBase& itemTo = plr->Inven[pkt->iSlotNum];
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itemTo.iID = itemFrom.iID;
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itemTo.iOpt = itemFrom.iOpt;
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itemTo.iTimeLimit = itemFrom.iTimeLimit;
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itemTo.iType = itemFrom.iType;
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INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC, resp);
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resp.iEmailIndex = pkt->iEmailIndex;
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resp.iEmailItemSlot = pkt->iEmailItemSlot;
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resp.iSlotNum = pkt->iSlotNum;
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC));
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// update inventory
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INITSTRUCT(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC, resp2);
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resp2.eIL = 1;
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resp2.iSlotNum = resp.iSlotNum;
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resp2.Item = itemTo;
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sock->sendPacket((void*)&resp2, P_FE2CL_REP_PC_GIVE_ITEM_SUCC, sizeof(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC));
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}
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void BuddyManager::emailReceiveItemAll(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL))
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return; // malformed packet
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sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL*)data->buf;
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// move items to player inventory
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Player* plr = PlayerManager::getPlayer(sock);
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sItemBase* itemsFrom = Database::getEmailAttachments(plr->iID, pkt->iEmailIndex);
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for (int i = 0; i < 4; i++) {
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int slot = ItemManager::findFreeSlot(plr);
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if (slot < 0 || slot >= AINVEN_COUNT) {
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INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_FAIL, failResp);
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failResp.iEmailIndex = pkt->iEmailIndex;
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failResp.iErrorCode = 0; // ???
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break; // sanity check; should never happen
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}
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// copy data over
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sItemBase itemFrom = itemsFrom[i];
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sItemBase& itemTo = plr->Inven[slot];
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itemTo.iID = itemFrom.iID;
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itemTo.iOpt = itemFrom.iOpt;
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itemTo.iTimeLimit = itemFrom.iTimeLimit;
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itemTo.iType = itemFrom.iType;
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// update inventory
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INITSTRUCT(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC, resp2);
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resp2.eIL = 1;
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resp2.iSlotNum = slot;
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resp2.Item = itemTo;
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sock->sendPacket((void*)&resp2, P_FE2CL_REP_PC_GIVE_ITEM_SUCC, sizeof(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC));
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}
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// delete all items from db
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Database::deleteEmailAttachments(plr->iID, pkt->iEmailIndex, -1);
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INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC, resp);
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resp.iEmailIndex = pkt->iEmailIndex;
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC));
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}
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void BuddyManager::emailDelete(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_DELETE_EMAIL))
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return; // malformed packet
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sP_CL2FE_REQ_PC_DELETE_EMAIL* pkt = (sP_CL2FE_REQ_PC_DELETE_EMAIL*)data->buf;
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Database::deleteEmails(PlayerManager::getPlayer(sock)->iID, pkt->iEmailIndexArray);
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INITSTRUCT(sP_FE2CL_REP_PC_DELETE_EMAIL_SUCC, resp);
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for (int i = 0; i < 5; i++) {
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resp.iEmailIndexArray[i] = pkt->iEmailIndexArray[i]; // i'm scared of memcpy
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}
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_DELETE_EMAIL_SUCC, sizeof(sP_FE2CL_REP_PC_DELETE_EMAIL_SUCC));
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}
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void BuddyManager::emailSend(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_SEND_EMAIL))
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return; // malformed packet
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sP_CL2FE_REQ_PC_SEND_EMAIL* pkt = (sP_CL2FE_REQ_PC_SEND_EMAIL*)data->buf;
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Player* plr = PlayerManager::getPlayer(sock);
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// sanity checks
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bool invalid = false;
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int itemCount = 0;
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std::set<int> seen;
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for (int i = 0; i < 4; i++) {
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int slot = pkt->aItem[i].iSlotNum;
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if (slot < 0 || slot >= AINVEN_COUNT) {
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invalid = true;
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break;
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}
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sItemBase *item = &pkt->aItem[i].ItemInven;
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sItemBase *real = &plr->Inven[slot];
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if (item->iID == 0)
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continue;
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// was the same item added multiple times?
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if (seen.count(slot) > 0) {
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invalid = true;
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break;
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}
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seen.insert(slot);
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itemCount++;
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if (item->iType != real->iType || item->iID != real->iID
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|| item->iOpt <= 0 || item->iOpt > real->iOpt) {
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invalid = true;
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break;
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}
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}
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if (pkt->iCash < 0 || pkt->iCash > plr->money + 50 + 20 * itemCount || invalid) {
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INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL, errResp);
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errResp.iErrorCode = 1;
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errResp.iTo_PCUID = pkt->iTo_PCUID;
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sock->sendPacket((void*)&errResp, P_FE2CL_REP_PC_SEND_EMAIL_FAIL, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL));
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return;
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}
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INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_SUCC, resp);
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if (pkt->iCash || pkt->aItem[0].ItemInven.iID) {
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// if there are item or taro attachments
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Player otherPlr = {};
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Database::getPlayer(&otherPlr, pkt->iTo_PCUID);
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if (otherPlr.iID != 0 && plr->PCStyle2.iPayzoneFlag != otherPlr.PCStyle2.iPayzoneFlag) {
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// if the players are not in the same time period
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INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL, resp);
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resp.iErrorCode = 9; // error code 9 tells the player they can't send attachments across time
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resp.iTo_PCUID = pkt->iTo_PCUID;
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_SEND_EMAIL_FAIL, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL));
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return;
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}
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}
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// handle items
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std::vector<sItemBase> attachments;
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std::vector<int> attSlots;
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for (int i = 0; i < 4; i++) {
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sEmailItemInfoFromCL attachment = pkt->aItem[i];
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// skip empty slots
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if (attachment.ItemInven.iID == 0)
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continue;
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resp.aItem[i] = attachment;
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attachments.push_back(attachment.ItemInven);
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attSlots.push_back(attachment.iSlotNum);
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// delete item
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plr->Inven[attachment.iSlotNum] = { 0, 0, 0, 0 };
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}
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int cost = pkt->iCash + 50 + 20 * attachments.size(); // attached taros + postage
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plr->money -= cost;
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Database::EmailData email = {
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(int)pkt->iTo_PCUID, // PlayerId
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Database::getNextEmailIndex(pkt->iTo_PCUID), // MsgIndex
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0, // ReadFlag (unread)
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(pkt->iCash > 0 || attachments.size() > 0) ? 1 : 0, // ItemFlag
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plr->iID, // SenderID
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U16toU8(plr->PCStyle.szFirstName), // SenderFirstName
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U16toU8(plr->PCStyle.szLastName), // SenderLastName
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ChatManager::sanitizeText(U16toU8(pkt->szSubject)), // SubjectLine
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ChatManager::sanitizeText(U16toU8(pkt->szContent), true), // MsgBody
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pkt->iCash, // Taros
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(uint64_t)getTimestamp(), // SendTime
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0 // DeleteTime (unimplemented)
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};
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if (!Database::sendEmail(&email, attachments)) {
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plr->money += cost; // give money back
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// give items back
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while (!attachments.empty()) {
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sItemBase attachment = attachments.back();
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plr->Inven[attSlots.back()] = attachment;
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attachments.pop_back();
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attSlots.pop_back();
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}
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// send error message
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INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL, errResp);
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errResp.iErrorCode = 1;
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errResp.iTo_PCUID = pkt->iTo_PCUID;
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sock->sendPacket((void*)&errResp, P_FE2CL_REP_PC_SEND_EMAIL_FAIL, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL));
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return;
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}
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// HACK: use set value packet to force GUI taros update
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INITSTRUCT(sP_FE2CL_GM_REP_PC_SET_VALUE, tarosResp);
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tarosResp.iPC_ID = plr->iID;
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tarosResp.iSetValueType = 5;
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tarosResp.iSetValue = plr->money;
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sock->sendPacket((void*)&tarosResp, P_FE2CL_GM_REP_PC_SET_VALUE, sizeof(sP_FE2CL_GM_REP_PC_SET_VALUE));
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resp.iCandy = plr->money;
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resp.iTo_PCUID = pkt->iTo_PCUID;
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_SEND_EMAIL_SUCC, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_SUCC));
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}
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#pragma region Helper methods
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int BuddyManager::getAvailableBuddySlot(Player* plr) {
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@ -33,16 +33,6 @@ namespace BuddyManager {
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// Buddy warping
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void reqBuddyWarp(CNSocket* sock, CNPacketData* data);
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// Email methods
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void emailUpdateCheck(CNSocket* sock, CNPacketData* data);
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void emailReceivePageList(CNSocket* sock, CNPacketData* data);
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void emailRead(CNSocket* sock, CNPacketData* data);
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void emailReceiveTaros(CNSocket* sock, CNPacketData* data);
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void emailReceiveItemSingle(CNSocket* sock, CNPacketData* data);
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void emailReceiveItemAll(CNSocket* sock, CNPacketData* data);
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void emailDelete(CNSocket* sock, CNPacketData* data);
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void emailSend(CNSocket* sock, CNPacketData* data);
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// helper methods
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// Name checks
|
||||
|
332
src/Email.cpp
Normal file
332
src/Email.cpp
Normal file
@ -0,0 +1,332 @@
|
||||
#include "Email.hpp"
|
||||
|
||||
// New email notification
|
||||
void Email::emailUpdateCheck(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_EMAIL_UPDATE_CHECK))
|
||||
return; // malformed packet
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_NEW_EMAIL, resp);
|
||||
resp.iNewEmailCnt = Database::getUnreadEmailCount(PlayerManager::getPlayer(sock)->iID);
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_NEW_EMAIL, sizeof(sP_FE2CL_REP_PC_NEW_EMAIL));
|
||||
}
|
||||
|
||||
// Retrieve page of emails
|
||||
void Email::emailReceivePageList(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST*)data->buf;
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC, resp);
|
||||
resp.iPageNum = pkt->iPageNum;
|
||||
|
||||
std::vector<Database::EmailData> emails = Database::getEmails(PlayerManager::getPlayer(sock)->iID, pkt->iPageNum);
|
||||
for (int i = 0; i < emails.size(); i++) {
|
||||
// convert each email and load them into the packet
|
||||
Database::EmailData* email = &emails.at(i);
|
||||
sEmailInfo* emailInfo = new sEmailInfo();
|
||||
emailInfo->iEmailIndex = email->MsgIndex;
|
||||
emailInfo->iReadFlag = email->ReadFlag;
|
||||
emailInfo->iItemCandyFlag = email->ItemFlag;
|
||||
emailInfo->iFromPCUID = email->SenderId;
|
||||
emailInfo->SendTime = timeStampToStruct(email->SendTime);
|
||||
emailInfo->DeleteTime = timeStampToStruct(email->DeleteTime);
|
||||
U8toU16(email->SenderFirstName, emailInfo->szFirstName, sizeof(emailInfo->szFirstName));
|
||||
U8toU16(email->SenderLastName, emailInfo->szLastName, sizeof(emailInfo->szLastName));
|
||||
U8toU16(email->SubjectLine, emailInfo->szSubject, sizeof(emailInfo->szSubject));
|
||||
resp.aEmailInfo[i] = *emailInfo;
|
||||
}
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC));
|
||||
}
|
||||
|
||||
// Read individual email
|
||||
void Email::emailRead(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_READ_EMAIL))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_READ_EMAIL* pkt = (sP_CL2FE_REQ_PC_READ_EMAIL*)data->buf;
|
||||
|
||||
Player* plr = PlayerManager::getPlayer(sock);
|
||||
|
||||
Database::EmailData email = Database::getEmail(plr->iID, pkt->iEmailIndex);
|
||||
sItemBase* attachments = Database::getEmailAttachments(plr->iID, pkt->iEmailIndex);
|
||||
email.ReadFlag = 1; // mark as read
|
||||
Database::updateEmailContent(&email);
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_READ_EMAIL_SUCC, resp);
|
||||
resp.iEmailIndex = pkt->iEmailIndex;
|
||||
resp.iCash = email.Taros;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
resp.aItem[i] = attachments[i];
|
||||
}
|
||||
U8toU16(email.MsgBody, (char16_t*)resp.szContent, sizeof(resp.szContent));
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_READ_EMAIL_SUCC, sizeof(sP_FE2CL_REP_PC_READ_EMAIL_SUCC));
|
||||
}
|
||||
|
||||
// Retrieve attached taros from email
|
||||
void Email::emailReceiveTaros(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_CANDY))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_RECV_EMAIL_CANDY* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_CANDY*)data->buf;
|
||||
|
||||
Player* plr = PlayerManager::getPlayer(sock);
|
||||
|
||||
Database::EmailData email = Database::getEmail(plr->iID, pkt->iEmailIndex);
|
||||
// money transfer
|
||||
plr->money += email.Taros;
|
||||
email.Taros = 0;
|
||||
// update Taros in email
|
||||
Database::updateEmailContent(&email);
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC, resp);
|
||||
resp.iCandy = plr->money;
|
||||
resp.iEmailIndex = pkt->iEmailIndex;
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC));
|
||||
}
|
||||
|
||||
// Retrieve individual attached item from email
|
||||
void Email::emailReceiveItemSingle(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM*)data->buf;
|
||||
Player* plr = PlayerManager::getPlayer(sock);
|
||||
|
||||
if (pkt->iSlotNum < 0 || pkt->iSlotNum >= AINVEN_COUNT || pkt->iSlotNum < 1 || pkt->iSlotNum > 4)
|
||||
return; // sanity check
|
||||
|
||||
// get email item from db and delete it
|
||||
sItemBase* attachments = Database::getEmailAttachments(plr->iID, pkt->iEmailIndex);
|
||||
sItemBase itemFrom = attachments[pkt->iEmailItemSlot - 1];
|
||||
Database::deleteEmailAttachments(plr->iID, pkt->iEmailIndex, pkt->iEmailItemSlot);
|
||||
|
||||
// move item to player inventory
|
||||
sItemBase& itemTo = plr->Inven[pkt->iSlotNum];
|
||||
itemTo.iID = itemFrom.iID;
|
||||
itemTo.iOpt = itemFrom.iOpt;
|
||||
itemTo.iTimeLimit = itemFrom.iTimeLimit;
|
||||
itemTo.iType = itemFrom.iType;
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC, resp);
|
||||
resp.iEmailIndex = pkt->iEmailIndex;
|
||||
resp.iEmailItemSlot = pkt->iEmailItemSlot;
|
||||
resp.iSlotNum = pkt->iSlotNum;
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC));
|
||||
|
||||
// update inventory
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC, resp2);
|
||||
resp2.eIL = 1;
|
||||
resp2.iSlotNum = resp.iSlotNum;
|
||||
resp2.Item = itemTo;
|
||||
|
||||
sock->sendPacket((void*)&resp2, P_FE2CL_REP_PC_GIVE_ITEM_SUCC, sizeof(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC));
|
||||
}
|
||||
|
||||
// Retrieve all attached items from email
|
||||
void Email::emailReceiveItemAll(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL* pkt = (sP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL*)data->buf;
|
||||
|
||||
// move items to player inventory
|
||||
Player* plr = PlayerManager::getPlayer(sock);
|
||||
sItemBase* itemsFrom = Database::getEmailAttachments(plr->iID, pkt->iEmailIndex);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int slot = ItemManager::findFreeSlot(plr);
|
||||
if (slot < 0 || slot >= AINVEN_COUNT) {
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_FAIL, failResp);
|
||||
failResp.iEmailIndex = pkt->iEmailIndex;
|
||||
failResp.iErrorCode = 0; // ???
|
||||
break; // sanity check; should never happen
|
||||
}
|
||||
|
||||
// copy data over
|
||||
sItemBase itemFrom = itemsFrom[i];
|
||||
sItemBase& itemTo = plr->Inven[slot];
|
||||
itemTo.iID = itemFrom.iID;
|
||||
itemTo.iOpt = itemFrom.iOpt;
|
||||
itemTo.iTimeLimit = itemFrom.iTimeLimit;
|
||||
itemTo.iType = itemFrom.iType;
|
||||
|
||||
// update inventory
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC, resp2);
|
||||
resp2.eIL = 1;
|
||||
resp2.iSlotNum = slot;
|
||||
resp2.Item = itemTo;
|
||||
|
||||
sock->sendPacket((void*)&resp2, P_FE2CL_REP_PC_GIVE_ITEM_SUCC, sizeof(sP_FE2CL_REP_PC_GIVE_ITEM_SUCC));
|
||||
}
|
||||
|
||||
// delete all items from db
|
||||
Database::deleteEmailAttachments(plr->iID, pkt->iEmailIndex, -1);
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC, resp);
|
||||
resp.iEmailIndex = pkt->iEmailIndex;
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC, sizeof(sP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC));
|
||||
}
|
||||
|
||||
// Delete an email
|
||||
void Email::emailDelete(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_DELETE_EMAIL))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_DELETE_EMAIL* pkt = (sP_CL2FE_REQ_PC_DELETE_EMAIL*)data->buf;
|
||||
|
||||
Database::deleteEmails(PlayerManager::getPlayer(sock)->iID, pkt->iEmailIndexArray);
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_DELETE_EMAIL_SUCC, resp);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
resp.iEmailIndexArray[i] = pkt->iEmailIndexArray[i]; // i'm scared of memcpy
|
||||
}
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_DELETE_EMAIL_SUCC, sizeof(sP_FE2CL_REP_PC_DELETE_EMAIL_SUCC));
|
||||
}
|
||||
|
||||
// Send an email
|
||||
void Email::emailSend(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_SEND_EMAIL))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_PC_SEND_EMAIL* pkt = (sP_CL2FE_REQ_PC_SEND_EMAIL*)data->buf;
|
||||
Player* plr = PlayerManager::getPlayer(sock);
|
||||
|
||||
// sanity checks
|
||||
bool invalid = false;
|
||||
int itemCount = 0;
|
||||
|
||||
std::set<int> seen;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int slot = pkt->aItem[i].iSlotNum;
|
||||
if (slot < 0 || slot >= AINVEN_COUNT) {
|
||||
invalid = true;
|
||||
break;
|
||||
}
|
||||
|
||||
sItemBase* item = &pkt->aItem[i].ItemInven;
|
||||
sItemBase* real = &plr->Inven[slot];
|
||||
|
||||
if (item->iID == 0)
|
||||
continue;
|
||||
|
||||
// was the same item added multiple times?
|
||||
if (seen.count(slot) > 0) {
|
||||
invalid = true;
|
||||
break;
|
||||
}
|
||||
seen.insert(slot);
|
||||
|
||||
itemCount++;
|
||||
if (item->iType != real->iType || item->iID != real->iID
|
||||
|| item->iOpt <= 0 || item->iOpt > real->iOpt) {
|
||||
invalid = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (pkt->iCash < 0 || pkt->iCash > plr->money + 50 + 20 * itemCount || invalid) {
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL, errResp);
|
||||
errResp.iErrorCode = 1;
|
||||
errResp.iTo_PCUID = pkt->iTo_PCUID;
|
||||
sock->sendPacket((void*)&errResp, P_FE2CL_REP_PC_SEND_EMAIL_FAIL, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL));
|
||||
return;
|
||||
}
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_SUCC, resp);
|
||||
|
||||
if (pkt->iCash || pkt->aItem[0].ItemInven.iID) {
|
||||
// if there are item or taro attachments
|
||||
Player otherPlr = {};
|
||||
Database::getPlayer(&otherPlr, pkt->iTo_PCUID);
|
||||
if (otherPlr.iID != 0 && plr->PCStyle2.iPayzoneFlag != otherPlr.PCStyle2.iPayzoneFlag) {
|
||||
// if the players are not in the same time period
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL, resp);
|
||||
resp.iErrorCode = 9; // error code 9 tells the player they can't send attachments across time
|
||||
resp.iTo_PCUID = pkt->iTo_PCUID;
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_SEND_EMAIL_FAIL, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// handle items
|
||||
std::vector<sItemBase> attachments;
|
||||
std::vector<int> attSlots;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
sEmailItemInfoFromCL attachment = pkt->aItem[i];
|
||||
|
||||
// skip empty slots
|
||||
if (attachment.ItemInven.iID == 0)
|
||||
continue;
|
||||
|
||||
resp.aItem[i] = attachment;
|
||||
attachments.push_back(attachment.ItemInven);
|
||||
attSlots.push_back(attachment.iSlotNum);
|
||||
// delete item
|
||||
plr->Inven[attachment.iSlotNum] = { 0, 0, 0, 0 };
|
||||
}
|
||||
|
||||
int cost = pkt->iCash + 50 + 20 * attachments.size(); // attached taros + postage
|
||||
plr->money -= cost;
|
||||
Database::EmailData email = {
|
||||
(int)pkt->iTo_PCUID, // PlayerId
|
||||
Database::getNextEmailIndex(pkt->iTo_PCUID), // MsgIndex
|
||||
0, // ReadFlag (unread)
|
||||
(pkt->iCash > 0 || attachments.size() > 0) ? 1 : 0, // ItemFlag
|
||||
plr->iID, // SenderID
|
||||
U16toU8(plr->PCStyle.szFirstName), // SenderFirstName
|
||||
U16toU8(plr->PCStyle.szLastName), // SenderLastName
|
||||
ChatManager::sanitizeText(U16toU8(pkt->szSubject)), // SubjectLine
|
||||
ChatManager::sanitizeText(U16toU8(pkt->szContent), true), // MsgBody
|
||||
pkt->iCash, // Taros
|
||||
(uint64_t)getTimestamp(), // SendTime
|
||||
0 // DeleteTime (unimplemented)
|
||||
};
|
||||
|
||||
if (!Database::sendEmail(&email, attachments)) {
|
||||
plr->money += cost; // give money back
|
||||
// give items back
|
||||
while (!attachments.empty()) {
|
||||
sItemBase attachment = attachments.back();
|
||||
plr->Inven[attSlots.back()] = attachment;
|
||||
|
||||
attachments.pop_back();
|
||||
attSlots.pop_back();
|
||||
}
|
||||
|
||||
// send error message
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL, errResp);
|
||||
errResp.iErrorCode = 1;
|
||||
errResp.iTo_PCUID = pkt->iTo_PCUID;
|
||||
sock->sendPacket((void*)&errResp, P_FE2CL_REP_PC_SEND_EMAIL_FAIL, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_FAIL));
|
||||
return;
|
||||
}
|
||||
|
||||
// HACK: use set value packet to force GUI taros update
|
||||
INITSTRUCT(sP_FE2CL_GM_REP_PC_SET_VALUE, tarosResp);
|
||||
tarosResp.iPC_ID = plr->iID;
|
||||
tarosResp.iSetValueType = 5;
|
||||
tarosResp.iSetValue = plr->money;
|
||||
sock->sendPacket((void*)&tarosResp, P_FE2CL_GM_REP_PC_SET_VALUE, sizeof(sP_FE2CL_GM_REP_PC_SET_VALUE));
|
||||
|
||||
resp.iCandy = plr->money;
|
||||
resp.iTo_PCUID = pkt->iTo_PCUID;
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_SEND_EMAIL_SUCC, sizeof(sP_FE2CL_REP_PC_SEND_EMAIL_SUCC));
|
||||
}
|
||||
|
||||
void Email::init() {
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_EMAIL_UPDATE_CHECK, emailUpdateCheck);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST, emailReceivePageList);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_READ_EMAIL, emailRead);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_CANDY, emailReceiveTaros);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM, emailReceiveItemSingle);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL, emailReceiveItemAll);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_DELETE_EMAIL, emailDelete);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_SEND_EMAIL, emailSend);
|
||||
}
|
23
src/Email.hpp
Normal file
23
src/Email.hpp
Normal file
@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include "CNProtocol.hpp"
|
||||
#include "CNStructs.hpp"
|
||||
#include "CNShardServer.hpp"
|
||||
|
||||
#include "Database.hpp"
|
||||
#include "PlayerManager.hpp"
|
||||
#include "ItemManager.hpp"
|
||||
#include "ChatManager.hpp"
|
||||
|
||||
namespace Email {
|
||||
void init();
|
||||
|
||||
void emailUpdateCheck(CNSocket* sock, CNPacketData* data);
|
||||
void emailReceivePageList(CNSocket* sock, CNPacketData* data);
|
||||
void emailRead(CNSocket* sock, CNPacketData* data);
|
||||
void emailReceiveTaros(CNSocket* sock, CNPacketData* data);
|
||||
void emailReceiveItemSingle(CNSocket* sock, CNPacketData* data);
|
||||
void emailReceiveItemAll(CNSocket* sock, CNPacketData* data);
|
||||
void emailDelete(CNSocket* sock, CNPacketData* data);
|
||||
void emailSend(CNSocket* sock, CNPacketData* data);
|
||||
}
|
@ -20,6 +20,7 @@
|
||||
#include "Monitor.hpp"
|
||||
#include "RacingManager.hpp"
|
||||
#include "Trading.hpp"
|
||||
#include "Email.hpp"
|
||||
|
||||
#include "settings.hpp"
|
||||
|
||||
@ -110,6 +111,7 @@ int main() {
|
||||
NPCManager::init();
|
||||
TransportManager::init();
|
||||
BuddyManager::init();
|
||||
Email::init();
|
||||
GroupManager::init();
|
||||
RacingManager::init();
|
||||
Database::open();
|
||||
|
Loading…
Reference in New Issue
Block a user