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Buddy code cleanup
- Get rid of buddyCnt, self-nullptr checks, and redundant playermap loops in chat handlers - Add helper function to find available buddy slot - Reorganize a bit
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@@ -99,7 +99,7 @@ int main() {
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NanoManager::init();
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NPCManager::init();
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TransportManager::init();
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BuddyManager::init(); // stubbed until we have database integration + lots of bug fixes
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BuddyManager::init();
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GroupManager::init();
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Database::open();
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