mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-05 06:50:04 +00:00
Fix eruption attacks cancelling when no targets are in range
This commit is contained in:
parent
397700e909
commit
6de21277d6
@ -368,7 +368,6 @@ void Abilities::useNPCSkill(EntityRef npc, int skillID, std::vector<ICombatant*>
|
||||
SkillData* skill = &SkillTable[skillID];
|
||||
|
||||
std::vector<SkillResult> results = handleSkill(skill, 0, src, affected);
|
||||
if(results.empty()) return; // no effect; no need for confirmation packets
|
||||
|
||||
// lazy validation since skill results might be different sizes
|
||||
if (!validOutVarPacket(sizeof(sP_FE2CL_NPC_SKILL_HIT), results.size(), MAX_SKILLRESULT_SIZE)) {
|
||||
|
Loading…
Reference in New Issue
Block a user