diff --git a/src/Abilities.cpp b/src/Abilities.cpp index 2e4f44d..2d90a43 100644 --- a/src/Abilities.cpp +++ b/src/Abilities.cpp @@ -368,7 +368,6 @@ void Abilities::useNPCSkill(EntityRef npc, int skillID, std::vector SkillData* skill = &SkillTable[skillID]; std::vector results = handleSkill(skill, 0, src, affected); - if(results.empty()) return; // no effect; no need for confirmation packets // lazy validation since skill results might be different sizes if (!validOutVarPacket(sizeof(sP_FE2CL_NPC_SKILL_HIT), results.size(), MAX_SKILLRESULT_SIZE)) {