mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2026-01-10 02:40:46 +00:00
[refactor] Initial conversion to new packet handler interfaces
Manually converted PlayerManager, PlayerMovement and a few parts of Combat to the new system.
This commit is contained in:
@@ -3,12 +3,9 @@
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#include "core/Core.hpp"
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static void movePlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_MOVE))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_MOVE* moveData = (sP_CL2FE_REQ_PC_MOVE*)data->buf;
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auto* moveData = (sP_CL2FE_REQ_PC_MOVE*)data->buf;
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PlayerManager::updatePlayerPosition(sock, moveData->iX, moveData->iY, moveData->iZ, plr->instanceID, moveData->iAngle);
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uint64_t tm = getTime();
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@@ -30,16 +27,13 @@ static void movePlayer(CNSocket* sock, CNPacketData* data) {
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moveResponse.iCliTime = moveData->iCliTime; // maybe don't send this??? seems unneeded...
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moveResponse.iSvrTime = tm;
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PlayerManager::sendToViewable(sock, (void*)&moveResponse, P_FE2CL_PC_MOVE, sizeof(sP_FE2CL_PC_MOVE));
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PlayerManager::sendToViewable(sock, moveResponse, P_FE2CL_PC_MOVE);
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}
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static void stopPlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_STOP))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_STOP* stopData = (sP_CL2FE_REQ_PC_STOP*)data->buf;
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auto stopData = (sP_CL2FE_REQ_PC_STOP*)data->buf;
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PlayerManager::updatePlayerPosition(sock, stopData->iX, stopData->iY, stopData->iZ, plr->instanceID, plr->angle);
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uint64_t tm = getTime();
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@@ -55,16 +49,13 @@ static void stopPlayer(CNSocket* sock, CNPacketData* data) {
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stopResponse.iCliTime = stopData->iCliTime; // maybe don't send this??? seems unneeded...
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stopResponse.iSvrTime = tm;
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PlayerManager::sendToViewable(sock, (void*)&stopResponse, P_FE2CL_PC_STOP, sizeof(sP_FE2CL_PC_STOP));
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PlayerManager::sendToViewable(sock, stopResponse, P_FE2CL_PC_STOP);
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}
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static void jumpPlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_JUMP))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_JUMP* jumpData = (sP_CL2FE_REQ_PC_JUMP*)data->buf;
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auto jumpData = (sP_CL2FE_REQ_PC_JUMP*)data->buf;
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PlayerManager::updatePlayerPosition(sock, jumpData->iX, jumpData->iY, jumpData->iZ, plr->instanceID, jumpData->iAngle);
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uint64_t tm = getTime();
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@@ -86,16 +77,13 @@ static void jumpPlayer(CNSocket* sock, CNPacketData* data) {
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jumpResponse.iCliTime = jumpData->iCliTime; // maybe don't send this??? seems unneeded...
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jumpResponse.iSvrTime = tm;
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PlayerManager::sendToViewable(sock, (void*)&jumpResponse, P_FE2CL_PC_JUMP, sizeof(sP_FE2CL_PC_JUMP));
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PlayerManager::sendToViewable(sock, jumpResponse, P_FE2CL_PC_JUMP);
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}
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static void jumppadPlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_JUMPPAD))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_JUMPPAD* jumppadData = (sP_CL2FE_REQ_PC_JUMPPAD*)data->buf;
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auto jumppadData = (sP_CL2FE_REQ_PC_JUMPPAD*)data->buf;
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PlayerManager::updatePlayerPosition(sock, jumppadData->iX, jumppadData->iY, jumppadData->iZ, plr->instanceID, jumppadData->iAngle);
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uint64_t tm = getTime();
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@@ -115,16 +103,13 @@ static void jumppadPlayer(CNSocket* sock, CNPacketData* data) {
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jumppadResponse.iCliTime = jumppadData->iCliTime;
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jumppadResponse.iSvrTime = tm;
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PlayerManager::sendToViewable(sock, (void*)&jumppadResponse, P_FE2CL_PC_JUMPPAD, sizeof(sP_FE2CL_PC_JUMPPAD));
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PlayerManager::sendToViewable(sock, jumppadResponse, P_FE2CL_PC_JUMPPAD);
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}
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static void launchPlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_LAUNCHER))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_LAUNCHER* launchData = (sP_CL2FE_REQ_PC_LAUNCHER*)data->buf;
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auto launchData = (sP_CL2FE_REQ_PC_LAUNCHER*)data->buf;
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PlayerManager::updatePlayerPosition(sock, launchData->iX, launchData->iY, launchData->iZ, plr->instanceID, launchData->iAngle);
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uint64_t tm = getTime();
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@@ -145,13 +130,10 @@ static void launchPlayer(CNSocket* sock, CNPacketData* data) {
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launchResponse.iCliTime = launchData->iCliTime;
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launchResponse.iSvrTime = tm;
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PlayerManager::sendToViewable(sock, (void*)&launchResponse, P_FE2CL_PC_LAUNCHER, sizeof(sP_FE2CL_PC_LAUNCHER));
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PlayerManager::sendToViewable(sock, launchResponse, P_FE2CL_PC_LAUNCHER);
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}
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static void ziplinePlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_ZIPLINE))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_ZIPLINE* ziplineData = (sP_CL2FE_REQ_PC_ZIPLINE*)data->buf;
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@@ -182,16 +164,13 @@ static void ziplinePlayer(CNSocket* sock, CNPacketData* data) {
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ziplineResponse.iRollMax = ziplineData->iRollMax;
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ziplineResponse.iRoll = ziplineData->iRoll;
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PlayerManager::sendToViewable(sock, (void*)&ziplineResponse, P_FE2CL_PC_ZIPLINE, sizeof(sP_FE2CL_PC_ZIPLINE));
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PlayerManager::sendToViewable(sock, ziplineResponse, P_FE2CL_PC_ZIPLINE);
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}
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static void movePlatformPlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_MOVEPLATFORM))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_MOVEPLATFORM* platformData = (sP_CL2FE_REQ_PC_MOVEPLATFORM*)data->buf;
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auto platformData = (sP_CL2FE_REQ_PC_MOVEPLATFORM*)data->buf;
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PlayerManager::updatePlayerPosition(sock, platformData->iX, platformData->iY, platformData->iZ, plr->instanceID, platformData->iAngle);
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uint64_t tm = getTime();
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@@ -216,16 +195,13 @@ static void movePlatformPlayer(CNSocket* sock, CNPacketData* data) {
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platResponse.cKeyValue = platformData->cKeyValue;
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platResponse.iPlatformID = platformData->iPlatformID;
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PlayerManager::sendToViewable(sock, (void*)&platResponse, P_FE2CL_PC_MOVEPLATFORM, sizeof(sP_FE2CL_PC_MOVEPLATFORM));
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PlayerManager::sendToViewable(sock, platResponse, P_FE2CL_PC_MOVEPLATFORM);
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}
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static void moveSliderPlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_MOVETRANSPORTATION))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_MOVETRANSPORTATION* sliderData = (sP_CL2FE_REQ_PC_MOVETRANSPORTATION*)data->buf;
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auto sliderData = (sP_CL2FE_REQ_PC_MOVETRANSPORTATION*)data->buf;
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PlayerManager::updatePlayerPosition(sock, sliderData->iX, sliderData->iY, sliderData->iZ, plr->instanceID, sliderData->iAngle);
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uint64_t tm = getTime();
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@@ -249,13 +225,10 @@ static void moveSliderPlayer(CNSocket* sock, CNPacketData* data) {
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sliderResponse.cKeyValue = sliderData->cKeyValue;
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sliderResponse.iT_ID = sliderData->iT_ID;
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PlayerManager::sendToViewable(sock, (void*)&sliderResponse, P_FE2CL_PC_MOVETRANSPORTATION, sizeof(sP_FE2CL_PC_MOVETRANSPORTATION));
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PlayerManager::sendToViewable(sock, sliderResponse, P_FE2CL_PC_MOVETRANSPORTATION);
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}
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static void moveSlopePlayer(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_SLOPE))
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return; // ignore the malformed packet
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Player* plr = PlayerManager::getPlayer(sock);
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sP_CL2FE_REQ_PC_SLOPE* slopeData = (sP_CL2FE_REQ_PC_SLOPE*)data->buf;
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@@ -279,7 +252,7 @@ static void moveSlopePlayer(CNSocket* sock, CNPacketData* data) {
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slopeResponse.cKeyValue = slopeData->cKeyValue;
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slopeResponse.iSlopeID = slopeData->iSlopeID;
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PlayerManager::sendToViewable(sock, (void*)&slopeResponse, P_FE2CL_PC_SLOPE, sizeof(sP_FE2CL_PC_SLOPE));
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PlayerManager::sendToViewable(sock, slopeResponse, P_FE2CL_PC_SLOPE);
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}
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void PlayerMovement::init() {
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