Add chunk reload command /refresh

This commit is contained in:
Gent 2020-10-06 18:00:17 -04:00
parent 1b68b5e2e2
commit 42fc018097
1 changed files with 6 additions and 0 deletions

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@ -223,6 +223,11 @@ void npcRotateCommand(std::string full, std::vector<std::string>& args, CNSocket
ChatManager::sendServerMessage(sock, "[NPCR] Successfully set angle to " + std::to_string(angle) + " for NPC " + args[1]);
}
void refreshCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
Player* plr = PlayerManager::getPlayer(sock);
PlayerManager::sendPlayerTo(sock, plr->x, plr->y, plr->z);
}
void flushCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
ChatManager::sendServerMessage(sock, "Wrote gruntwork to " + settings::GRUNTWORKJSON);
TableData::flush();
@ -241,6 +246,7 @@ void ChatManager::init() {
registerCommand("flush", 30, flushCommand);
registerCommand("level", 50, levelCommand);
registerCommand("population", 100, populationCommand);
registerCommand("refresh", 100, refreshCommand);
}
void ChatManager::registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr) {