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Vendors, set nano skill command + serverside command issues fixed (#74)
Added basic shopkeeper functions, a player can buy the preset 3 items (cannonbolt set), all shopkeepers have the same items atm (need to check the shopkeeper tabledata), setting itemprice is something I didn't figure out. Added set nano skill command Implemented a switch for certain commands like health/taros/fusionmatter etc to be handled on the serverside aswell Co-authored-by: dongresource <dongresource@protonmail.com>
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@@ -24,5 +24,9 @@ namespace NPCManager {
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void npcSummonHandler(CNSocket* sock, CNPacketData* data);
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void npcWarpHandler(CNSocket* sock, CNPacketData* data);
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void npcVendorStart(CNSocket* sock, CNPacketData* data);
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void npcVendorTable(CNSocket* sock, CNPacketData* data);
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void npcVendorBuy(CNSocket* sock, CNPacketData* data);
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void updatePlayerNPCS(CNSocket* sock, PlayerView& plr);
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}
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