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Reimplement DB functions 2/2
implemented getCharInfo implemented delete character implemented evaluateCustomName implemented name change function implemented getPlayer function implemented functions for buddies implemented emails
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@@ -17,7 +17,6 @@ struct Player {
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int64_t SerialKey;
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int32_t iID;
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uint64_t FEKey;
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time_t creationTime;
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int level;
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int HP;
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@@ -45,7 +44,6 @@ struct Player {
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uint64_t instanceID;
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sItemBase Equip[AEQUIP_COUNT];
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sItemBase Inven[AINVEN_COUNT];
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sItemBase Bank[ABANK_COUNT];
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sItemTrade Trade[12];
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int32_t moneyInTrade;
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bool isTrading;
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