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Active skills, Corruption and Eruption
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@@ -332,7 +332,7 @@ void NanoManager::summonNano(CNSocket *sock, int slot) {
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if (pwr.skillType == SkillTable[skillID].skillType) {
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resp.eCSTB___Add = 1; // the part that makes nano go ZOOMAZOOM
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plr->nanoDrainRate = SkillTable[skillID].batteryUse[boost*3];
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pwr.handle(sock, targetData, nanoID, skillID, 0, SkillTable[skillID].powerIntensity[boost]);
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}
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}
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