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Properly output socket errors on Windows
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parent
ada8af0b82
commit
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@ -218,7 +218,31 @@ void CNSocket::step() {
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void printSocketError(const char *call) {
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#ifdef _WIN32
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// TODO: ycc plz implement
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std::cerr << call << ": ";
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LPSTR lpMsgBuf = nullptr; // string buffer
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DWORD errCode = WSAGetLastError(); // error code
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if (errCode == 0) {
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std::cerr << "no error code" << std::endl;
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return;
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}
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size_t bufSize = FormatMessageA( // actually get the error message
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FORMAT_MESSAGE_ALLOCATE_BUFFER |
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FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL,
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errCode, // in
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPTSTR)&lpMsgBuf, // out
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0, NULL);
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// convert buffer to string and output message to terminal
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std::string msg(lpMsgBuf, bufSize);
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std::cerr << msg; // newline included
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LocalFree(lpMsgBuf); // free the buffer
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#else
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perror(call);
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#endif
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