Add DEBUGLOG()

This commit is contained in:
Onii-chan
2020-08-22 18:46:07 +02:00
parent 4dfbc6253e
commit 16c525f29d

View File

@@ -45,7 +45,10 @@ void NanoManager::nanoGMGiveHandler(CNSocket* sock, CNPacketData* data) {
// Add nano to player
addNano(sock, nano->iNanoID, 0);
DEBUGLOG(
std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " requested to add nano id: " << nano->iNanoID << std::endl;
)
}
void NanoManager::nanoSummonHandler(CNSocket* sock, CNPacketData* data) {
@@ -60,7 +63,9 @@ void NanoManager::nanoSummonHandler(CNSocket* sock, CNPacketData* data) {
resp->iActiveNanoSlotNum = nano->iNanoSlotNum;
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_ACTIVE_SUCC, sizeof(sP_FE2CL_REP_NANO_ACTIVE_SUCC), sock->getFEKey()));
DEBUGLOG(
std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano slot: " << nano->iNanoSlotNum << std::endl;
)
}
void NanoManager::nanoSkillUseHandler(CNSocket* sock, CNPacketData* data) {
@@ -81,8 +86,9 @@ void NanoManager::nanoSkillUseHandler(CNSocket* sock, CNPacketData* data) {
resp->iNanoStamina = 150; // Hardcoded for now
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_NANO_SKILL_USE_SUCC, sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC), sock->getFEKey()));
DEBUGLOG(
std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano skill " << std::endl;
)
}
void NanoManager::nanoSkillSetHandler(CNSocket* sock, CNPacketData* data) {
@@ -124,7 +130,9 @@ void NanoManager::setNanoSkill(CNSocket* sock, int16_t nanoId, int16_t skillId)
sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_TUNE_SUCC, sizeof(sP_FE2CL_REP_NANO_TUNE_SUCC), sock->getFEKey()));
DEBUGLOG(
std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " set skill id " << skillId << " for nano: " << nanoId << std::endl;
)
// Update the player
PlayerManager::updatePlayer(sock, plr);