From 16c525f29d2e09ce24e2ff450408ff0646dc3f55 Mon Sep 17 00:00:00 2001 From: Onii-chan Date: Sat, 22 Aug 2020 18:46:07 +0200 Subject: [PATCH] Add DEBUGLOG() --- src/NanoManager.cpp | 22 +++++++++++++++------- 1 file changed, 15 insertions(+), 7 deletions(-) diff --git a/src/NanoManager.cpp b/src/NanoManager.cpp index d0028c2..38534d9 100644 --- a/src/NanoManager.cpp +++ b/src/NanoManager.cpp @@ -45,7 +45,10 @@ void NanoManager::nanoGMGiveHandler(CNSocket* sock, CNPacketData* data) { // Add nano to player addNano(sock, nano->iNanoID, 0); - std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " requested to add nano id: " << nano->iNanoID << std::endl; + + DEBUGLOG( + std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " requested to add nano id: " << nano->iNanoID << std::endl; + ) } void NanoManager::nanoSummonHandler(CNSocket* sock, CNPacketData* data) { @@ -60,7 +63,9 @@ void NanoManager::nanoSummonHandler(CNSocket* sock, CNPacketData* data) { resp->iActiveNanoSlotNum = nano->iNanoSlotNum; sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_ACTIVE_SUCC, sizeof(sP_FE2CL_REP_NANO_ACTIVE_SUCC), sock->getFEKey())); - std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano slot: " << nano->iNanoSlotNum << std::endl; + DEBUGLOG( + std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano slot: " << nano->iNanoSlotNum << std::endl; + ) } void NanoManager::nanoSkillUseHandler(CNSocket* sock, CNPacketData* data) { @@ -81,8 +86,9 @@ void NanoManager::nanoSkillUseHandler(CNSocket* sock, CNPacketData* data) { resp->iNanoStamina = 150; // Hardcoded for now sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_NANO_SKILL_USE_SUCC, sizeof(sP_FE2CL_NANO_SKILL_USE_SUCC), sock->getFEKey())); - - std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano skill " << std::endl; + DEBUGLOG( + std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano skill " << std::endl; + ) } void NanoManager::nanoSkillSetHandler(CNSocket* sock, CNPacketData* data) { @@ -124,10 +130,12 @@ void NanoManager::setNanoSkill(CNSocket* sock, int16_t nanoId, int16_t skillId) sock->sendPacket(new CNPacketData((void*)resp, P_FE2CL_REP_NANO_TUNE_SUCC, sizeof(sP_FE2CL_REP_NANO_TUNE_SUCC), sock->getFEKey())); - std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " set skill id " << skillId << " for nano: " << nanoId << std::endl; + DEBUGLOG( + std::cout << U16toU8(plr.PCStyle.szFirstName) << U16toU8(plr.PCStyle.szLastName) << " set skill id " << skillId << " for nano: " << nanoId << std::endl; + ) - // Update the player - PlayerManager::updatePlayer(sock, plr); + // Update the player + PlayerManager::updatePlayer(sock, plr); } void NanoManager::resetNanoSkill(CNSocket* sock, int16_t nanoId) {